![]() Topic awaiting preservation: Sshhhhh!!! No yelling in the Materials libabry! (Page 1 of 1) |
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Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
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Maniac (V) Mad Scientist From: |
![]() Largely a matter of preference. |
Maniac (V) Mad Scientist From: :morF |
![]() Indeed...littlem ore you can add to that...high res textures take longer to render.,..but can be worth it if they are done well |
Paranoid (IV) Inmate From: Kansas City, MO USA |
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Maniac (V) Mad Scientist From: :morF |
![]() actually reitveld you';re waaaaaaaay right. A map should always be made to the sme proportions of the model it';s being put ionto...that way you don't get any stretching, squashing or other distortions... |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
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