![]() Topic awaiting preservation: OMG (Page 1 of 1) |
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Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
![]() yup thats what i thought when i rendered a new model,texture and hair in poser....no post work and using posers own render engine |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
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Maniac (V) Inmate From: |
![]() you might want to mask off the freckles so they either dont appear or appear with much less frequency in the breast area, usually freckles are much less in areas that dont see the sun as often, also I have yet to see a freckle on a nipple. And I demand reality from freckled, jaundiced women with large trapezius musclature. I must say its a poser model allright. |
Maniac (V) Inmate From: under the bed |
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Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
![]() As far as I know, you don't actually create anything in poser. Just choose the options you want, and render it? I've never tried it though, there may be more to it than that. |
Bipolar (III) Inmate From: Richmond, VA |
![]() You're right, Dan, Poser is generally picking variations of a model, props, and/or clothing as well as variations of textures to achieve a final render. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
![]() That depends, is it art to use pictures off stock photo CDs - with color/tone/crop manipulations? |
Maniac (V) Mad Scientist From: |
![]() I've seen some beautiful pieces done with Poser models. Kudos to those people that take existing tools and run with them. You know, people that really push the envelope and take the time to craft. |
Paranoid (IV) Inmate From: Minnesota |
![]() It depends how you look at things. There are people out there that like to take existing models and work with them, pose them, and make pictures out of em. There are some folks that use other programs to create textures and props for the models (That is how I start out.) Then there are folk like Zygote that take the existing models and enhance them to more life like qualities, or better yet, make more models. It is possible to make your own models using a few other programs. That is what makes poser more worth while, you can bring in your projects to and from programs like 3d max and I have heard maya too. I like the prospects for this program. The best place for examples is Renderosity.com |
Bipolar (III) Inmate From: Richmond, VA |
![]() I can't really agree with the "is it art to use pictures off stock photo CDs - with color/tone/crop manipulations?" analogy here. I tend to think that Poser more closely resembles our Photoshop "Repeat Performance" contests. We are given the photo. It's up to us to create something with it. |
Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
![]() poser is not a modelling solution although models can be modified using morphs etc within it to produce new versions of characters that dont look anything like the original, it is good at what it does and if you accept these limitations then its cool. It is mainly a composition tool for placing figures into a scene etc. Ok its not maya or max but the results can be stunning.... |
Bipolar (III) Inmate From: Reign Of Chaos |
![]() It is one of the best I've seen in a long while for detail and realism. Yes the freckles are a little strong but the model and detail are great. |
Maniac (V) Inmate From: under the bed |
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Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
![]() DL Laugh, the hardest part of poser believe it or not is to make it look realistic, it doesnt matter how good the models textures are etc, trying to get a 3d object look real is difficult. I am starting to use less and less the presets now and working on producing realistic representations of figures, and creating my own stuff in post rendering ie painting stuff in photoshop, but i am a long way off being profficient at this. Just creating a figure and throwing some clothes on it in poser isnt art i agree |