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tomeaglescz
Paranoid (IV) Inmate

From: Czech Republic via Bristol UK
Insane since: Feb 2002

posted posted 06-15-2002 09:49

yup thats what i thought when i rendered a new model,texture and hair in poser....no post work and using posers own render engine

please beware this is a topless shot of a female figure so i am only going to post the link here


file specs are 800x791 size 249k
http://www.webfx.cz/images/omg.jpg



[This message has been edited by tomeaglescz (edited 06-15-2002).]

GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 06-18-2002 22:46

the nose and mouth looks kinda weird.
also the skin has got a strange color.

moaiz
Maniac (V) Inmate

From:
Insane since: Nov 2000

posted posted 06-19-2002 08:10

you might want to mask off the freckles so they either dont appear or appear with much less frequency in the breast area, usually freckles are much less in areas that dont see the sun as often, also I have yet to see a freckle on a nipple. And I demand reality from freckled, jaundiced women with large trapezius musclature. I must say its a poser model allright.

DL-44
Maniac (V) Inmate

From: under the bed
Insane since: Feb 2000

posted posted 06-19-2002 23:31

Have to go with Moaiz here.

I must admit as well that I become increasingly confused as to who is actually creating models with their 3D programs, and who is simply using stock models and rendering them....



Dan
Paranoid (IV) Mad Scientist

From: Calgary, Alberta, Canada
Insane since: Apr 2000

posted posted 06-20-2002 00:05

As far as I know, you don't actually create anything in poser. Just choose the options you want, and render it? I've never tried it though, there may be more to it than that.

Shard
Bipolar (III) Inmate

From: Richmond, VA
Insane since: Nov 2000

posted posted 06-20-2002 04:54

You're right, Dan, Poser is generally picking variations of a model, props, and/or clothing as well as variations of textures to achieve a final render.

Do we have to create our own models to be artists?

Dan
Paranoid (IV) Mad Scientist

From: Calgary, Alberta, Canada
Insane since: Apr 2000

posted posted 06-20-2002 05:10

That depends, is it art to use pictures off stock photo CDs - with color/tone/crop manipulations?

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 06-20-2002 05:21

I've seen some beautiful pieces done with Poser models. Kudos to those people that take existing tools and run with them. You know, people that really push the envelope and take the time to craft.

However, I did get into a fight with one guy about his Poser/Bryce combo. He would take a nude model, pose it, add a few props, render it, and call it art. He got quite a bit of acclaim for his efforts, which I found mildly disturbing. But I didn't get on his case until he said something like, "3D takes no time at all!" That's when I jumped his ass. There is a bit more to the story, but that's the jyst of it. What a bone-head.


Wolfen
Paranoid (IV) Inmate

From: Minnesota
Insane since: Jan 2001

posted posted 06-20-2002 06:53

It depends how you look at things. There are people out there that like to take existing models and work with them, pose them, and make pictures out of em. There are some folks that use other programs to create textures and props for the models (That is how I start out.) Then there are folk like Zygote that take the existing models and enhance them to more life like qualities, or better yet, make more models. It is possible to make your own models using a few other programs. That is what makes poser more worth while, you can bring in your projects to and from programs like 3d max and I have heard maya too. I like the prospects for this program. The best place for examples is Renderosity.com



'Me no here. Me go bye. Leave me message. Me reply.'

Wolfen's Sig Site

Shard
Bipolar (III) Inmate

From: Richmond, VA
Insane since: Nov 2000

posted posted 06-20-2002 11:12

I can't really agree with the "is it art to use pictures off stock photo CDs - with color/tone/crop manipulations?" analogy here. I tend to think that Poser more closely resembles our Photoshop "Repeat Performance" contests. We are given the photo. It's up to us to create something with it.

tomeaglescz
Paranoid (IV) Inmate

From: Czech Republic via Bristol UK
Insane since: Feb 2002

posted posted 06-20-2002 11:17

poser is not a modelling solution although models can be modified using morphs etc within it to produce new versions of characters that dont look anything like the original, it is good at what it does and if you accept these limitations then its cool. It is mainly a composition tool for placing figures into a scene etc. Ok its not maya or max but the results can be stunning....

Nightshade
Bipolar (III) Inmate

From: Reign Of Chaos
Insane since: Dec 2001

posted posted 06-26-2002 00:55

It is one of the best I've seen in a long while for detail and realism. Yes the freckles are a little strong but the model and detail are great.

DL-44
Maniac (V) Inmate

From: under the bed
Insane since: Feb 2000

posted posted 06-26-2002 04:41
quote:
the model and detail are great.



But uh....

ok. thanks to the people at poser then?



tomeaglescz
Paranoid (IV) Inmate

From: Czech Republic via Bristol UK
Insane since: Feb 2002

posted posted 06-26-2002 10:10

DL Laugh, the hardest part of poser believe it or not is to make it look realistic, it doesnt matter how good the models textures are etc, trying to get a 3d object look real is difficult. I am starting to use less and less the presets now and working on producing realistic representations of figures, and creating my own stuff in post rendering ie painting stuff in photoshop, but i am a long way off being profficient at this. Just creating a figure and throwing some clothes on it in poser isnt art i agree .. Making it look realistic isn't art either its a skill like the stuff that DL and DG can do they can produce the same as others but their skill with PS allows them to give things that extra edge..

What i want to be able to do is take say a realistic figure and then create hand painted clothes hair etc, and composite if nececcesary to create a piece of art.

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