![]() Topic awaiting preservation: Chains (Page 1 of 1) |
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Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: Rouen, France |
![]() Can you tell me which software did you used please ? |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
![]() Very nice =) |
Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: Behind the Wheel |
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Bipolar (III) Inmate From: switzerland |
![]() did you have any problems with memory? Because I tried a similar render with chains, and didn't manage to render a 800x600 image with 2 reflections, because there was no memory left. |
Maniac (V) Inmate From: Houston(ish) Texas |
![]() Are you using ray-traced reflections? They're slower, but rarely cause memory issues with recursive reflections. |
Bipolar (III) Inmate From: switzerland |
![]() The exact error in maya is the following: "Free memory is low. Memory exception thrown" |
Maniac (V) Inmate From: Houston(ish) Texas |
![]() Try setting reflectivity to 0 and seeing how the memory behaves. If it only uses up all the memory when the links are reflective, you'll be sure that the problem is with reflections. Always good to be sure what's causing a problem before trying to fix it. It might be another issue with the scene. |
Bipolar (III) Inmate From: switzerland |
![]() thanks for your tips. I'll try that. |
Bipolar (III) Inmate From: switzerland |
![]() I tested that a little bit. |
Maniac (V) Inmate From: Houston(ish) Texas |
![]() Sounds like it's definitely the raytracer blowing up. I don't use Maya, so I can't offer any specific solutions, sorry. |
Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: Kansas City, MO USA |
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