Topic awaiting preservation: Question |
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Author | Thread |
Bipolar (III) Inmate From: Lahore, Pakistan |
posted 07-24-2003 08:38
does anyone know how to make something similar to this http://www.art4eye.com/splash/1/back.jpg in 3ds max |
Maniac (V) Inmate From: under the bed |
posted 07-24-2003 17:59
Have you tried? |
Maniac (V) Mad Scientist From: |
posted 07-29-2003 14:58
One of the easiest ways is to use NURBS. |
Maniac (V) Inmate From: the Asylum ghetto |
posted 07-29-2003 17:44 |
Nervous Wreck (II) Inmate From: Windsor Ontario Canada |
posted 07-30-2003 00:09
erk ;/ |
Bipolar (III) Inmate From: AZ |
posted 07-30-2003 05:20
it almost looks like smoke or some thing |
Maniac (V) Inmate From: |
posted 07-30-2003 18:09
Warjournal hit the nail on the head. |
Maniac (V) Mad Scientist From: |
posted 08-02-2003 21:47
Hey, check that out. Almost identical. Different surfacing method, but pretty much the same. |
Maniac (V) Inmate From: |
posted 08-02-2003 23:03
lol.........pure Neil Blevins, and not a single credit, I've used his materials before in projects, a simple credit isn't difficult. |
Maniac (V) Mad Scientist From: :morF |
posted 08-03-2003 06:21
Oh...and BTW: the mapping on that model would have a falloff map under the opacity channel to get the "opaque on the edges" effect...play around with it...much fun. |
Bipolar (III) Inmate From: Raleigh, NC |
posted 08-16-2003 20:38
You guys are all close, but no cigar. This technique can be done one of two ways: |