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Topic awaiting preservation: Max, UV to PS Paths (Page 1 of 1) Pages that link to <a href="https://ozoneasylum.com/backlink?for=11846" title="Pages that link to Topic awaiting preservation: Max, UV to PS Paths (Page 1 of 1)" rel="nofollow" >Topic awaiting preservation: Max, UV to PS Paths <span class="small">(Page 1 of 1)</span>\

 
warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 08-19-2003 22:35

Got this freebie today and it works great.
Instead of using Texporter to get rastor wireframe of a UV map, this exports paths to PS. With the path acitvated, it stays 1px no matter how much you zoom in. Very nice.

It's basically a free version of GhostPainter's Unwrap to Path. Not that thing from GhostPainter explicitly, but it does the same thing.

http://www.rpmanager.com/freeTools.htm

I did have some problems installing, though. The install is suppossed to be "mzp.run", but my Max had problems with it. With "mzp.run" open in a text editor, I just drag-n-dropped the files into their proper directories.

Skaarjj
Maniac (V) Mad Scientist

From: :morF
Insane since: May 2000

posted posted 08-19-2003 23:25

Ooohhh...I'm gettin' that.

Thank's WJ...that's another great find.

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 08-20-2003 02:07

Gotta tell ya, having a constant 1px wire independent of zoom is kind of weird. The reference to size is gone. When zoomed way in, a 1px brush looks huge! Know what I mean?

I did a few tests with some of the options. Worked like a champ, which kind of surprised me.

Skaarjj
Maniac (V) Mad Scientist

From: :morF
Insane since: May 2000

posted posted 08-20-2003 02:11

Yeah...now I've just gotta upgrade ot max 5.1 before I can use it

josh
Bipolar (III) Inmate

From:
Insane since: Jul 2003

posted posted 08-24-2003 07:03

great - now all i have to do is learn how to use 3ds max...

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