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Luxo_Jr
Maniac (V) Inmate

From: Stuck inside a Pixar short film
Insane since: Apr 2001

posted posted 08-30-2003 07:43

Hey guys,
What I want to accomplish is having mutilple cameras in a Max scene, and being able to change views with all of them throughout the animation. Is there a way to animate the different views of the cameras throughout the animation?

"You know you have been doing 3d too long when you walk into a church and think, "God, the polycount of this place must be huge!"

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 09-03-2003 14:33

Just keyframe their position and rotation and all that jazz.

Now, switching between them is a slightly different story. You will have to use Video Post for that. Add a camera to the que, then set which frames to render for that camera. Add the next camera, and set the frames. Rinse, repeat.


Luxo_Jr
Maniac (V) Inmate

From: Stuck inside a Pixar short film
Insane since: Apr 2001

posted posted 09-03-2003 18:45

Cheers Warjournal. Will keep that in mind for next time, as tomorrow is the last day we have to hand in our animations at Uni.

Once I get my workflow sorted out, and all these other various projects that have me bogged down at the moment (Designing over 450 programmes, VIP badges, tickets for my Uni's Awards Night Presentation, 2 film projects, an animated TVC, and chances of teaching the basic of film and animated at my old school)....Ill get my work posted up around here for some harsh criticism

"You know you have been doing 3d too long when you walk into a church and think, "God, the polycount of this place must be huge!"

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 09-10-2003 05:20

LOL
Looks like I'm just in time with a solution.
Man, I need to check this corner of the basement more often.

Cheers anyways.

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