Preserved Topic: For all dial-up users...read! |
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Author | Thread |
Maniac (V) Mad Scientist From: Happy Hunting Grounds... |
posted 04-03-2003 09:42
Now, that is coolness! Software boosts dial-up service quote:
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Maniac (V) Inmate From: Stuck inside a Pixar short film |
posted 04-03-2003 11:34
Where can you download this program? I only skimmed through the page...so not sure if it was there. |
Maniac (V) Inmate From: Eagleshieldsbay, Sweden |
posted 04-03-2003 11:36
This is great! |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
posted 04-03-2003 13:03
lol. |
Maniac (V) Mad Scientist From: :morF |
posted 04-04-2003 04:57
TP has the right of it here. |
Paranoid (IV) Inmate From: Milwaukee |
posted 04-04-2003 05:23
I do hear things about server-side compression. mod_gzip, for instance? Mostly just a side-effect of reading Dive Into Mark. |
Maniac (V) Inmate From: Brisbane, Australia |
posted 04-04-2003 07:39
This kind of compression is also bad for us online gamers still stuck with 56k modems. Latency (lag) is the time it takes for data to move from your modem to the server and then back again. It doesn't really matter how much data is being moved unless your playing on a server with lots of people. On a copper telephone line data doesn't move all that fast and if you compress it so you can fit more data down the line your actually increasing the latency as the data needs to be compressed before it's sent then uncompressed when it's received. |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 04-04-2003 20:20
The v.90 and v.92 standard are good things and if your lines are clean enough for you to use them then consider yourself lucky. 80% of the subscribers on my ISP have init strings forcing them to connect using v.34 just so they can connect at all. |