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Weadah
Maniac (V) Mad Scientist

From: TipToToe
Insane since: Aug 2000

posted posted 09-22-2000 18:10

Does anyone know (just roughly) the kind of software used in making PC games. Maybe not say the mechwarrior and full blown 3D things, but things like StarCraft doodads and tileable textures. Does Photoshop ever play much of a part in the process?

I've got a soccer game for Playstation. I swear the whole interface is Eye Candy.

Cheers.



Oops fergot my Doodad Sig


[This message has been edited by Weadah (edited 22-09-2000).]

Nevex
Paranoid (IV) Inmate

From: East Ward, Asylum
Insane since: May 2000

posted posted 09-22-2000 19:51

Yeah photoshop is used in some cases, 3D Studio MAX is heavily use, maya is used, lightwave is used. Alot of custom software is written for them to.

F1_error
Paranoid (IV) Mad Scientist

From: EN27
Insane since: Mar 2000

posted posted 09-22-2000 19:58

Yep Nevex is right, check out http://www.gamasutra.com/ the online realm of Gamd Developer Magazine. Yes, I subscribe.

Dan
Paranoid (IV) Mad Scientist

From: Calgary, Alberta, Canada
Insane since: Apr 2000

posted posted 09-23-2000 02:16

DiabloII was made in 3d Studio Max, and compiled in C++..

Neither are top of the line.. I guess it all depends on how good the makers are, not just the programs they use.

I'm pretty sure Star Craft was coded in C++ too, not sure about what graphics program though.

- Dan -

Nevex
Paranoid (IV) Inmate

From: East Ward, Asylum
Insane since: May 2000

posted posted 09-23-2000 03:12

98% of the games created are done through C and C++

mikey milker
Paranoid (IV) Mad Scientist

From:
Insane since: Apr 2000

posted posted 09-23-2000 05:18

aahhh.. but it's the 2% that are done in BASIC that are the best.

cheers.mikey.milker

Weadah
Maniac (V) Mad Scientist

From: TipToToe
Insane since: Aug 2000

posted posted 09-23-2000 13:56

Am I missing something. Do you mean the grafix are coded in C ? Sorry I'm an idiot. Global Village variety. Ta. <img border=0 align=absmiddle src="http://www.ozones.com/forum/biggrin.gif">

bitdamaged
Maniac (V) Mad Scientist

From: 100101010011 <-- right about here
Insane since: Mar 2000

posted posted 09-23-2000 19:13

No the game is coded in C++ various graphics programs can be used for the actual graphics creation.

Jestah
Maniac (V) Mad Scientist

From: Long Island, NY
Insane since: Jun 2000

posted posted 09-23-2000 21:11

People still use C to program games?

Kuraishi
Nervous Wreck (II) Inmate

From: Cincy, Ohio, USA
Insane since: Aug 2000

posted posted 09-23-2000 22:05

Yup Jestah they still do! I was reading Playstation Magazine and some guy wrote in asking how much a Playstation 2 developer kit cost. They cost 20,000 american dollars and it uses C and barely any C++. I'm not sure about PC games though.

Reve
Paranoid (IV) Inmate

From: I own you at Quake
Insane since: Aug 2000

posted posted 09-23-2000 22:32

I think all of the quakes are written in c++, i know 2 and 3 are

Jestah
Maniac (V) Mad Scientist

From: Long Island, NY
Insane since: Jun 2000

posted posted 09-24-2000 05:31

Huh, I always thought they were mostly made in C++. See that ya learn something new everyday. Whats actually involved in a developers kit? 20k? I mean what do you really need C/C++ and Photoshop (or whatever art programs your going to be using) right? What else?

analog
Bipolar (III) Inmate

From: The State of Confusion
Insane since: Sep 2000

posted posted 09-24-2000 07:41

Jestah,

C is still one of (if not the) most-used development languages, alongside C++. It is usually faster (how much faster varies greatly) than ++, because it has less overhead and is considered 'lower level'. Of course you can program something to be very slow in C and much faster in ++, but for many problems C will be faster in an ideal case.

As far as development kits are concerned, they are basically Application Programming Interfaces or APIs that allow your C or C++ program communicate with the services the OS/console/hardware have to offer. For instance, DirectX and OpenGL both assist programs in drawing a 3d scene, by putting a layer between the program and the video card.

This is just what I know, being a developer and knowing a few people in the industry (one of them worked on Madden 2000)..

Weadah
Maniac (V) Mad Scientist

From: TipToToe
Insane since: Aug 2000

posted posted 09-24-2000 09:02

Hey Maddens a pretty alright game, imo!

No really I thought I was missing something, programming pixels in C or what eva...Duh.

Ta.

Wead

Jestah
Maniac (V) Mad Scientist

From: Long Island, NY
Insane since: Jun 2000

posted posted 09-24-2000 16:33

Thanks Analog. Good to know for the future

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