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Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-11-2003 20:29

OK I thought the following thread was interesting but once you have signed up and clicked approve a few times it seems a little limited:
www.ozoneasylum.com/Forum1/HTML/006864.html

So I proposed the following:

quote:
The options and such like seem a little limited perhaps we should look out a free, online multiplayer game where we can play as a team - I had a scout around and found:
http://starshiptraders.com
www.astrowars.com
www.imperialconflict.com
www.faraway.co.uk/tartarus.html

but this looks interesting:
http://waronline.net/main.asp

Awfully big list:
http://directory.google.com/Top/Games/Internet/Browser_Based/Strategy/

Thoughts?



I suppose I was looking for something we could play as a team (or teams) that didn't involve too much investment in time but could provide a diversion. After a bit of reading around I thought Starship Traders looked interesting and Rinswind suggested War Online.

So is there general interest?

Is there any specific thoughts/ideas?

___________________
Emps

FAQs: Emperor

Veneficuz
Paranoid (IV) Inmate

From: A graveyard of dreams
Insane since: Mar 2001

posted posted 03-11-2003 21:21

Both looks good, but I think Starship Traders looks to be the most promising. The fact that you can play Starship Traders without flash is also a big plus imo, since I can't get flash to work on the school computers

_________________________
"There are 10 kinds of people; those who know binary, those who don't and those who start counting at zero"

Rinswind 2th
Maniac (V) Inmate

From: Den Haag: The Royal Residence
Insane since: Jul 2000

posted posted 03-11-2003 22:35

~changes vote to Starshiptraders~

The flash plugin is not working very well with opera or my proxy...


<edit>typo's</edit>
"Freedom of speech is by no means freedom to insult others" from the Razorart goodbye letter.

[This message has been edited by Rinswind 2th (edited 03-11-2003).]

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-11-2003 22:59

Yes its probably worth keeping things simple and seeing how they go. In the thread above PT mentioned these too so I'll throw them in here:

BlackNova Traders

Earth 2025

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-11-2003 23:38

Assuming PT = LF

But I wasn't too terribly impressed with either of those, which is why I didn't bother to mention them here... They both seemed a little too simple, at least it was like that when I played last (without belonging to any teams or alliances). Granted, it took a little bit to learn, but that was the most interesting part of the game... After a couple weeks or so, it got real redundant...
However, it may be quite different teamed up with several other people. So, of those two, my vote goes to BlackNova, mainly because we could either play at the main site here , or at any one of many other sites that have it set up, which is one of the cool things about BNT, you can download the code and run it on your own server. A quick google search shows many of the places to play BNT.

But like I said, it can get pretty redundant, so I'm all for trying a new one. Starship Traders looks real similar to BNT, but with a little extra maybe...

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 00:06

LF: LOL - yep PT = LF (that'll teach me for trying to sneak a few posts in between TV ad breaks ). Thanks for the quick review too

___________________
Emps

FAQs: Emperor

Suho1004
Maniac (V) Inmate

From: Seoul, Korea
Insane since: Apr 2002

posted posted 03-12-2003 00:32

Starship Traders looks interesting, but I'm not sure how much time I would have to spend on this... how much of a time investment do you think we're looking at here? Would we all have to be online at the same time?

quote:
Or, you might join a team and, together with your teammates, attempt to dominate a large and lucrative galaxy for your exclusive use.



Dominate a large and lucrative galaxy. Yeah, that sounds like us.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 00:35

Suho1004: I know I was looking for something that wouldn't be too time intensive and would allow us to dip in and out when it suited us. As most of these work on turns then it shouldn't require us to either be online at the same time or invest too much time - they were certainly some of my main criteria in looking at the various offerings.

I do think it was that quote which sold me too (I'm sooooooo weak ).

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-12-2003 00:56

Yea, I haven't found any of these that would require us to be on at the same time, like Emps said, they're turn-based. And with the two I mentioned, you don't really need to spend more than an hour every couple days on it. Most of the ones I looked through awhile back are like that. And once you figure it out, (when it becomes kinda redundant) you can use up three days worth of turns in about 15 minutes. So to answer your question, no, there isn't much of a time investment. You might want to sign on at least once a day or so anyways, just to make sure you haven't been completely wiped out of existence

[edit: However, for those who actually have a lot of free time or get bored or whatever, you can use your turns a little more conservatively, and play around for an hour or two or three everyday.

[This message has been edited by Lord_Fukutoku (edited 03-12-2003).]

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-12-2003 01:18

Well, after playing Starship Traders for a bit now, I can say it looks kind of cool. I've already got 16 fighters, a starbase, and I own a planet so not a lot of time is needed to build up a small amount of resources.

I haven't explored any deeper than this but it looks promising. I think the hardest part is navigation since all the systems I've checked are named with a 6 digit number, but I'm slowly getting the hang of it.

We'll see where this goes.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 01:19

Right well there seems to be a bit of consensus - we'll give Starship Traders a go. If we all sign up we can help each other work through the teething problems, etc.

If it is poor, time consuming, etc. we can drop it and try something else or just give this up as a bad idea.

Well I'll see you all in space then - its was high time the Asylum went intergalatic anyway!!

Pack clean underwear just in case

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 01:35

silence: Any tips?

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 01:57

OK I suppose we need to setup a few things like a radio channel. I'd suggest:

273

and someone needs to setup the Ozone Federation - Silence fancy doing it?

___________________
Emps

FAQs: Emperor

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-12-2003 02:09

I tried but you need 5000 fighters to create a team. I only have 96 atm but I'm working on it.

InSiDeR
Maniac (V) Inmate

From: Oblivion
Insane since: Sep 2001

posted posted 03-12-2003 02:13

Slime and I are always open to fellow Asylumates for Warcraft .

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 03:30

I'm not sure what people want to do but it appears that when you first login you get put somewhere random. I'm not sure if there is a good or a bad place to go but perhaps it might be best if people came and found me and we went from there. I'm in the 16-30k region. We can then work on things from there.

[edit: to be more specific I'm in:

Galaxy #9, Diamond, 16000 Sectors (16001-32000), Type: 5-exit 1-Way

if that helps]

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-12-2003 03:37

I have a few planets now in the upper 11k range...

And I found a nice trick... Once you get the right equipment (I think a tractor device is all you really need, but I'm not sure), you can warp/nudge trading ports to sectors with planets and use the auto-scoop, which is much more effective at making money than CompuTrade... But you have to alternate the type of port, so you don't use up all of one type of resource...

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-12-2003 03:45

Yeah, and I found a trading port so I can now warp to other galaxies.

I'm still building up money for the tractor beam and scooping.

One thing though, it only allots you a certain time limit and mine has run out so I don't know if I have to wait until the next game day or the next real time day.

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-12-2003 04:07

Time limit? I've only seen a 'limit' on your fuel (antimatter), which when you run out, you're done until the server resets and distributes more (I believe every hour, on the hour is what I saw).


-- Unoriginal Cell 693 --

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-12-2003 04:22
quote:
(Game 000) [View sector 208286] (-2 mins)



That's what it says, but you may be right about the anti-matter. I'm pretty sure I burned at least a tonne while trading.

Well, guess I'll have to wait.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 04:28

Well lets meet in 23324 which is where I have a planet and a depot which is a good way to rack up money

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 05:07

I've dropped some info into this FAQ:
http://faq.ozoneasylum.com/1103/

[edit: yep I hit a time limit:

quote:
Time limit exceeded! (the new day starts at 3am system time)



which seemed about right - I saw LF in passing and waved so if anyone fancies coming to join us they know where to find us ]

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-12-2003 06:04

Hmm, I haven't had any trouble with any time limit yet... But I think I figured it out... You have a limit of the number of moves you make (amount of antimatter), but you can also only be logged in for X amount of time each day, which makes sense.

I went ahead and added some to that FAQ, and am gonna try and start moving my stuff in galaxy 7 to galaxy 9.

Since there's 16000 sectors in galaxy 9, we might not be able to completely take it over within the month (this game ends in 26 days)

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-12-2003 06:22

To keep trade open until it is time to form the Ozone Federation we should:

1. Avoid kicking the snot out of each other (I passed by LF and just waved earlier).

2. Only set our fighters to spy for now - I have nealy 500 spread around the area but it isn't worth restricting access until we are ready.

3. Don't build too many starbases - I have one at 17142 (mainly as an experiment but also as a little base where I canhole up for a while) but too many will make it tricky for us to get around.

There is also plenty of good stuff here:
http://librenix.com/?inode=1364

The 3D Windows interface looks interesting - anyone used that yet?

This site looks like a good intro:
http://up.to/sstonline.com

___________________
Emps

FAQs: Emperor

InI
Paranoid (IV) Mad Scientist

From: Somewhere over the rainbow
Insane since: Mar 2001

posted posted 03-12-2003 12:11

The poster has demanded we remove all his contributions, less he takes legal action.
We have done so.
Now Tyberius Prime expects him to start complaining that we removed his 'free speech' since this message will replace all of his posts, past and future.
Don't follow his example - seek real life help first.

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-12-2003 17:56

a bit off...

i can't play this game with my firewall up and i can't seem to find any info on how to get around it. anyone have any info?

Rinswind 2th
Maniac (V) Inmate

From: Den Haag: The Royal Residence
Insane since: Jul 2000

posted posted 03-12-2003 19:41

Just tried to get hold on the windows interface... but it's on geocities and the page had too mucher traffic i guess.

Well i got to back to the game.

"Freedom of speech is by no means freedom to insult others" from the Razorart goodbye letter.

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-12-2003 20:16

I tried the Windows interface and it's graphically impressive but it takes some getting used to. Although nice, I found that I had a better time playing without it since it's much easier to get information through text.

RammStein
Paranoid (IV) Inmate

From: cEll 513, west wing of the ninth plain
Insane since: Dec 2000

posted posted 03-12-2003 20:17

I know the guys that run
http://www.strategygames.org (run both Prom and BlackNova) http://prom.unitedrealms.com/ffa (FFA = Free For All) http://66.111.44.160/promisance/display.htm http://qmt.ath.cx

good games http://www.dopewars.com http://66.111.44.160/promisance/display.htm (Earth 2025: I know tons of guys that play this game .. one of thee more difficult games to play)


I use to beta test a lot of those play by turn games .. so if anyone needs any advice on any of them .. just leave a post here .. though I've stepped away from them .. I still recall how to play them with the right strategy

I would get involved personally but I don't have the time to put to these games anymore


.::. cEll .::. 513

[This message has been edited by RammStein (edited 03-12-2003).]

Dufty
Paranoid (IV) Inmate

From: Where I'm from isn't where I'm at!
Insane since: Jun 2002

posted posted 03-12-2003 20:30

Well, I'm thoroughly confused (me like poiny-clicky )

Think I'll sit this game out.

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-12-2003 20:47

Dufty: Yea, me too. It took some getting used to until I could find out which way was up. But I did after awhile.

The idea is almost identical to BlackNova Traders, but BNT has a lot more user-friendly setup and interface. It's just one of those, click enough things enough times, and eventually you find the pattern to what does what

I just tried the gui interface too, but I didn't care much for it either...

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 01:09

Dufty: It is a little frustrating to start off - although it seems like all you need to do is keep clicking you will eventually run out of AM with nothing much to show. Its best to have an aim/strategy and create a few different accounts so you can play different ones and get used to different angles. I've created 3 accounts a general one for nosing around the bit of the galaxy we are aiming at (Emperor_Ming) and so the ship is fairly general - its a Schooner with various bits, the next (Obsidian) is more trading and building fighters so we can get a team going (so it is a Freighter with some shields, lots of holds and planetary scoops and things that help there) and the third (Thantos) is trying to build as big a warship as possible (I have a Battleship with various shields and combat computers).

So don't concentrate on just clicking or you miss the point - its good for building up some money quickly but it doesn't help with the broader scheme of things if you keep this up for the long run (it'd get very dull quickly).

And definetly come over to where a lot of us are as the only reason it really makes sense is with a strategy - I suspect a more experienced team will turn up and kick our asses but it should be fun in the interim

___________________
Emps

FAQs: Emperor

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-13-2003 01:57

Yeah, it does get addicting after a bit.

The most important thing to do is get some cash and buy a nav computer, more holds and, I think, a nav module. That way you can do up to eight moves of autotrade and you'll be able to amass money pretty quickly. The only thing to worry about then is fuel, as AM tends to run out pretty quickly.

Like Emps, I'm building up fighters so we can start the team so first one to 5000 starts it. Also, I managed to pick up a booster and I made it to the same galaxy as everyone else so things are getting pretty fun, although, I do have to do a bit of retreating from the many starbases around. I haven't tried combat yet, but we'll see how it goes.

Ahh, my hours up so I've got more fuel. Back to furthering the plans for galactic domination.

[edit] As a quick note, I believe in one realtime day you should get about a metric tonne of AM so I'm guessing you get about a 100kg / hour. [edit]



[edit] egad! So sorry about the profile thing. I didn't know UBB didn't work there. [/edit]

[This message has been edited by silence (edited 03-13-2003).]

[This message has been edited by silence (edited 03-13-2003).]

Rinswind 2th
Maniac (V) Inmate

From: Den Haag: The Royal Residence
Insane since: Jul 2000

posted posted 03-13-2003 02:21

My strategy:
Getting as much free resources as possible and trade them to a or b places only.
Meaning i look for abandonded mines, ports, planets whatsoever. When you put your name on it the resources you find are free for taking. When i see intresting things i put it in my log (nothing more than a text editor running in the background..) My main base is on a planet which i dragged to a sector with a trading point. I will plunder this planet until i can do no more and will be able too build a bunker.
I also tried to fight against a group off neutral fighters and lost a fleet off almost 900 fighters (ouch) but i got lot's of 'reputation points' for it. However i just learned this actually are 'the things you lost points' So these should be low.

However after installing autoscoop, nav device, planetseeker, and a tractor beam i managed to have 1004 bots per Kg fuel. It's about making money and investing in making money. I suspect that having a lot off mines, ports and planets is also adding to the money making effect. Other people trade with my mines and ports and this gaines me some profit (or it seemes to be). And with over 40 ports and mines and 13+ (i can't check right know) planets
this should add up very well.

For everyone struggling this is a good link: http://up.to/sstonline.com
And for everyone who want's to see my base it's in sector: 30091.
<edit> my log is in the faq for you to see .
Emps: my appologies if i messed up the faq. I will fix it when needed.</edit>


"Freedom of speech is by no means freedom to insult others" from the Razorart goodbye letter.

[This message has been edited by Rinswind 2th (edited 03-13-2003).]

[This message has been edited by Rinswind 2th (edited 03-13-2003).]

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-13-2003 03:06

Ahh, thanks for a link. That explains a lot.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 03:19

Looking good everyone - if anyone of our team wants a base of operations then have 23324 [not 22085 anymore - I've finally managed to get my third chatacter into this galaxy so they are now there] (planets with depots) slap a starbase in there and you should be safe for now. Let me know and I'll remove my fighters. Hopefully in a day or so we should have ateam and all our area will open up to us and we can think about the longer strategy - moving planets, etc. and protecting the area and kicking other people out

And watch out for the swearing too - I called Michael a pussy and it booted me straight off (and it wasn't related to his trying to attack some of my fighters either) - considering the name of the character I've seen that is a bit rich

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-13-2003 06:55

Woohooo, finally I'm up just over 2000 fighters on one character
Still only around 1000 - 1500 the others.

Anyone else getting close to the 5000?

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-13-2003 08:00

dang!!!! how are you guys doing that?! i've only got 81 and 65 i think
i never have enough fuel so i end up spending all the money i make on fuel....grrr.....

i'm staying offa that evil game til tomorrow....THEN i'll have fuel....THEN i'll have lots of fighters!!! lol i do have a pretty kick ass starbase though
it's a level 3

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 10:48

If you get a planetary scoop and a ship with a big hold then you can build up some money vist a planet and depot and autoscoop the planet - I made 854 in one go

Supercomputers and statistics models improve the efficiency of the scoop - I have a freighter set up to churn out fighters I only dig 2 or 3 major episodes of fighter building and am up to 1,500 so......

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-13-2003 15:57

Info update: http://faq.ozoneasylum.com/1103/
Plus a more efficient way of making money than just using the computrade.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 16:02

LF: LOL - we were editting at the same time and came close to screwing things up there

I've reorganised that section so there is now a tips section:

:FAQ:

and one covering the current game:

:FAQ:

and we can keep the main one for more general resources - like links or who is playing and their character names so we don't kick our own asses by accident:

:FAQ:

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 18:30

Quick thought before anything is set in concrete:

The Ozonic Federation

or:

The Ozone Federation

or something else?

___________________
Emps

FAQs: Emperor

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-13-2003 20:21

I like the Ozone Federation.

I've also got a ship doing nothing but making fighters. It's currently got 3677 fighters so it's almost there. The biggest thing is fuel consumption. On my main ship, I've cut down on the fighters I have because they reduce fuel efficiency.

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-13-2003 20:46

Yep, Ozone Federation sounds good to me... And for the 3 character "code" or whatever you want to call it, OZN probably, yes? Something obvious...

Heh, yea, I figured we were overlapping with our editing, lol. I hit submit, came here and posted, went back to fix something and it kept screwing with me. After a minute though, all was well.

tikigod
Paranoid (IV) Inmate

From: outside Augusta National
Insane since: Nov 2001

posted posted 03-13-2003 20:56

Ozone Federation sounds good


-tiki, cell 478

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 21:35

OK cool just checking if anyone had any ideas like:

The Ozonic Hegemony

Looking good on the numbers their Silence.

I'm already drawing up a payback list as I get nasty news like:

quote:
FUSLIT killed your Starbase at 29485 (you earned 7500 reputation points)
FUSLIT sighted in sector 29485.
20 fighters were killed in 29485 (you earned 4000 reputation points)



So if anyone sees him tag him with a homing device - I now have a Stealth Battleship with some goodies

Anyway I think now is the time to do a bit of 'planet herding' - if you pass a planet belonging to an ally and then a depot (or vice versa) backup and shove them together that way we can start monopolising resources e.g. LF I pushed a planet into the same sector as a depot of yours at: 27830.

Its obvious from my getting my ass kicked that you should reinforce your starbases - I know Lacuna is doing well so perhaps she could drop the costings into the FAQ (we've dropped quite a few pricings for ships in there).

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-13-2003 22:05

OK after a quick chat with Lacuna here are my thoguhts for a general strategy:

While we are waiting for the team to come together:

1. All the inmates should try and get to our part of space.

2. Keep trading and growing.

3. Grab a planet and depot and reinforce it with a starbase (work up a big wad of cash and land on the planet grab hardware and upgrade and keep doing that for a bit).

4. Do some planet herding (as mentioned above) start shoving the planets and depots of allies together.

4. Do some serious scouting. Note down any planet and depot combintaions (without nebula) that we can target.

When we are a team everything will open up again so we can:

1. Start taking over targetted planet/depo combos.

2. Start pushin everyone else out of the area.

3. Find the people who have destroyed my ships (MAGIC MAN destroyed 2 lots of 10 fighters - I suspect they are asking for it though and I'll withdraw them and pos. work on scouts).

4. Fill our sector with scouts - has anyone tried this?

Any other ideas, thoughts, etc? Do people think this is OK or not or what?

Oh and keep us updated on the fighter numbers.

___________________
Emps

FAQs: Emperor

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-13-2003 23:02

I'm for Ozone Federation also!!!

Cell1007::SST

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-14-2003 00:14

Heh heh... Along the lines of 'planet herding' so ours are together, we can warp enemy planets to black holes ::evil grin:: ... And go ahead and try to occupy nebulas with a planet of yours. Simply warp them into the sector with the nebula.

Also, I have yet to find out what happens to ports/planets that are in nebulas, when you warp/nudge something else into that same sector. I know the one you pushed in stays and the one that was there disappears/relocates/or something...

[edit: If anyone needs help clearing out a planet so you can build a bunker, let me know.

[edit2: LMAO, I just checked the standings and I have 4 names in the top 20

[This message has been edited by Lord_Fukutoku (edited 03-14-2003).]

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 01:25

Some good tips going in there excellent stuff - anyone know how you go about making scouts? Do you need a starbase or bunker or......?

[edit: Ahhhhhhh it is an option under Deply fighters if you have a scout launcher]

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 02:46

OK I spotted a great place to build fighters so I created a new character and (after some dicking about) I got there and I'm on 4,398 and if I can get a couple of big scoops we'll have a team - I'm nearly out of fuel though.....

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 03:00
quote:
You have 4658 fighters



at which point I...............

ran out of fuel

I'll be able to get a little bit by logging off and on again but I suspect we'll have to wait until tomorrow

Unless someone gets there first!!

[edit: Nope no joy - tomorrow though asap so we move things on]

___________________
Emps

FAQs: Emperor

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-14-2003 04:30

obsessive-compulsive

is it just me...or does it seem that since this game started, posts have slowed to a crawl here?!
(it could just be me)

__________________________
Cell 1007::SST

[This message has been edited by Lacuna (edited 03-14-2003).]

velvetrose
Paranoid (IV) Inmate

From: overlooking the bay
Insane since: Apr 2001

posted posted 03-14-2003 09:49

is this our tiki god?

quote:
/\/\__Incoming radio message 993 from TARTAR on channel 0:
"though am considering tiki god and his 100 aa starbase an annoyance"

\/\/\__Incoming radio message 994 from SHARUND on channel 0:
"however the one that gets killed looses points"

\/\/\__Incoming radio message 995 from SHARUND on channel 0:
"tiki god eh? saw him around here somewhere"



Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 14:56

Well done tikigod

I have managed to create the Ozone Federation but we only have 15 slots so I crated a second team as there is quite a lot of ships piling up in the region of 157,000. Anyway go to team summary and add yourself to the 2 teams:

#193 The Ozone Federation [OZN] (14 vacancies)
#179 Fractal Genetics [FRA] (15 vacancies)

It would help if you only added yourself to the Ozone team if you are already in our area. Also if you have generated a lot of characters as LF and I have done to test strategies then don't sign them all up with the GN nip over and sign up with team FRA

That territory has hundreds of planets and depots and is what allowed me to build up the fighters quickly (I only created that ship yesterday).

___________________
Emps

FAQs: Emperor

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 03-14-2003 15:27

I am getting a bit addicted to this game.

As part of the fun I am working on a Java Application to connect to the system and make things a bit easier, the web interface is driving me nutz. I am also trying to figure out a way to mage a map of the sectors.

I am thinking that a big linked list is going to be the thing that is needed for that. Right now it is slow work, but I will get it down eventually. I am still tying get the basic interface through telnet working. I figure that once I actually get used to the game I will be able to figure out what is nessessary in order to make a pretty nice application to make working in this gaming world a bit easier.


Me

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 16:13

I'm not sure how many inmates there are in the game but I'd like to eventually have the OZN available to as many inmates as possible (which'll mean shuffling out various ships so we can have 15 inmates). With 5,000 ships I can setup a team and then hand over the captaincy to someone else so if anyone wanted to create more teams to go after different areas or to do specialised things (I was thinking of a team of battleships aimed at getting revenge on various people who had destoryed my fighters and starbases - there are already 3 on the list ).

WarMage: LOL - typical Asylum activity

___________________
Emps

FAQs: Emperor

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 03-14-2003 16:14

Created a new account. Text interface! Blah!

Question about mapping:
Is it basic xxyyzz?
That's what it looks like to me, but I'm not sure.
If it is, as I suspect, I might fiddle with making a 3d map.

Also, what do the letters after a sector number mean?

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-14-2003 16:47

The letters after a sector number mean there is a depot there. The closer the letter is to 'a,' the more money/bots you will make. If it is a 'z,' it is selling what you are carrying.

And it is very addictive, lol. I just created a new name a bit ago, and already have a #7 starbase with it

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-14-2003 17:37

ACK!
that TARTAR destroyed my starbase! the bastard! he's on a team too....we'll have to get them!!!! the team he's on is "Overnight Express"

__________________________
Cell 1007::SST

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 03-14-2003 18:00

It isn't a grid. It is a list of nodes. The main problem with the mapping is that

1) The galaxy is in constant flux, as new gaming areas are added as more people join the game.
2) Stated in the rules there are some galaxies that could be *impossible* (near impossible) to accurately map.

An example of a dimond galaxy. This is probabally wrong, but could work.



I am going to work out the datastructure and the parsing needed to get the data, I might then request INI to put some of his graphics godly ness to work on my datastructure to draw the map out. Depends if INI has the time. It is a work in progress, but I figure that without some kind of map it will get really confusing really quick.

Right now I just keep a log of all the pertenent locations, and there exits. But as I expand my area of influence it gets harder to keep track of everything I have, where I have it and what it means.


Me

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 03-14-2003 18:06

If there are plans to really get this off the ground web space will prolly be required as you will need a place to store information. Pertinent locations, hit lists, friend lists, trading routes, etc. Strategies, team listings, and how they all work.

Emps: you mention a brute team. The ozone control of the galaxy. You get 15 BC's 50,000 fighters and they just boost into an area clear it out completely, and then jump back to base. Next the traders move in 15 SB's pop up, they dump in a shit load of fighters and then its done, that sector is under control.

The one problem I find is that if you are on different teams you can't really work togeather, as you can not enter sectors guarded by another team. It is an interesting set of rules, but pretty damn complex.

I still want to figure out what this "FINAL BATTLE" is.


Me

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-14-2003 18:34

WM: Yeah we'll probably need omewhere private.

We will need different teams as you can only have 15 characters on a team and there are probably more than that floating around.

Lacuna: Hmmmmmmmmm not good - note it down and we'll see what we can do

___________________
Emps

FAQs: Emperor

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 03-14-2003 18:51

Noded, huh? I was afraid of that. Thanks for confirming it, WarMage.

Gave it some thought. The only way I can think of for a visual map is a circular tree. Current node in the center with exits branching out. From the exits, take it one more level deep/out.

Would Flash be a good environment for such a mapping system? You know, get really fancy with ActionScript (or whatever it's called), and have the bonus of vectors. Even a comment panel for the individual nodes.

I'm thinking too much.

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 03-14-2003 19:15

WJ: That might not be a bad solution. I have gotten the data structure down in Java ans a simple tool for manipulating the nodes. I have all the stuff I am working on up and online, you can browse the files any and all, its not my bandwidth.
http://www.sinc.sunysb.edu/Stu/dcurran/sst/

Node.java and PropogateMap.java are the two classes I worked on for the map so far. PropogateMap hasn't been commented out but Node.java has.

The other classes namely SST.java is the basic Telnet Interface I am beginning work on. This is all under 2 hours worth of work so you can really see some alpha stuff, basic ideas that are running through my brain.

I am catching a ride to a plane in 45 minutes, and I will be gone for a good week, so I just wanted to put my stuff online in case anyone wanted to take any of the code for a run. If you have any ideas or make any modifications please let me know.


Me

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-14-2003 22:52

All righty, I've started building a fleet of attackers. So far I have a Hyper Cruiser [120:15], with 3096 fighters. I'll have the other 2000 by tomorrow morning (possibly this evening). OK, so maybe one ship isn't much of a fleet, but it's a start


Any ideas for a team name? DIE for the initials? Death Is for Everyone?
Maybe KIL? Klingon Impersonators Legion?
Or PDK? Please Don't Kill us?

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 01:13

LF: I was pondering something low key I came up with:

The Incursion Executive

However, I did get a little Led Zep and ponder:

Hammer of the Gods

but I suspect I'll come up with something better.

Technically I can start the team now and hand the captaincy over to you (you don't need 5,000 fighters to captain a team just to make one).

Basically we want Hyper ships with lots of combat computers and fighters - I have a couple I can move over once more inmates sign up for the OZN

___________________
Emps

FAQs: Emperor

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-15-2003 01:28

Sounds good to me. My main ship (sylense) is already in OZN and I'll keep building up my attack ship (sai-lens) to join the attack team.

BTW, Stealth Battleships are cool.

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 02:06

Right: LF, silence, tikigod. Lacuna and myself are all now in OZN nice to have everyone onboard - start grabbing and fortifying planets with depots

I can create that other team now if people are interested - we just need a name.

[edit: I also got a request from an Nigma which I haven't accepted - its not on our lists but if it belongs to anyone then let me know and I'll add you too]

[edit2: And LF welcome to FRA I accepted Ozone 1 and 2 - come and find us at: 158671 - the sector is full of planet and depot combinations ]

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 02:55

Sounds good. It'll be tomorrow morning before I can get the last 1000 figs I need to start a team, so if you want you can start one before that (if we come up with a good name that is ).

I've added to my 'fleet.' There's now a Hyper Destroyer.
And I have a Freighter that I'm using to empty planets, if anyone wants a bunker (which is probably a good idea to have).

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 03-15-2003 03:00

Just for clarification, which galaxy are we officially starting in?

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 03:29

OK I have started the team. It is Gotterdammerung GTD (I'm a sucker for Wagner) - get over to 157,000 as there is a lot of goodies to be had and we can shunt them together to make a base away from the other team we have in that area

Come over to 158356.

[edit: OK you should make sure you are on the team first ]

___________________
Emps

FAQs: Emperor

Dan
Paranoid (IV) Mad Scientist

From: Calgary, Alberta, Canada
Insane since: Apr 2000

posted posted 03-15-2003 03:43

I applied with my two accounts: TerminateDrone and TerminateFighter
I don't like the game chat thingy.. but I'm easy to reach on ICQ - 42587228 or MSN - danvenne@yahoo.com

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 04:05

And if people sign up for another team and nip off to another galaxy could they take down their starbases as they get in the way and stop us from getting that resource (I ran into an Ozone1 or 2 one a while back).

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 04:26

Haha, yea, I just took down Ozone2's base... Shame to see a #7 have to go, but I got just over 2k figs for it
Ozone1 and 2 have been moved to 158671. Just waiting to move Bulldozer and Jackhammer now.

Also, I tried to 'clean' up the :FAQ: a bit, so we don't have the three teams filling up one page. Haven't put the info in for the other two teams yet though. About to start on it now.

[edit: I'll get that FAQ button in here eventually...

[This message has been edited by Lord_Fukutoku (edited 03-15-2003).]

[This message has been edited by Lord_Fukutoku (edited 03-15-2003).]

Michael
Maniac (V) Mad Scientist

From: *land
Insane since: Nov 2000

posted posted 03-15-2003 04:32

you killed my stuff.
i'm not talkin' to you anymore.

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 04:45

In the FAQ?

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 05:21

LF: You destroyed Michael's starbase - it wasn't listed in the FAQ (so he got what he bloody deserved, esp. given his rather 'colourful' naming ).

If you have a lot of cash then grab one of the MANY planet/depot combinations and set up a base and let us know so we can move over (Dark Biology is changing back to FRA as it is a liner). I'd suggest we all go there then save up a lot of money and find a planet/depot combo and move it in adjacent to that one and set up a base - eventually we should have a big lump of planets and depots with starbases which makes it awfully tricky for someone to get in and do a lot of harm (but we'll see once we start pissing people off I suppose).

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 05:33

Figures... the one starbase I experiment on is one of ours...

To anyone who hasn't yet: It would probably be a wise move to see/edit this page so we don't wipe you out of our galaxy when you show up

I've been making a list of planets of enemies (Fuslit is the only name I have so far), any ships, and any starbases I come across... And sure enough "starbase - 16746 - clitoraldebate" is crossed out ::shrugs::

Michael
Maniac (V) Mad Scientist

From: *land
Insane since: Nov 2000

posted posted 03-15-2003 11:02

bastards.
ClitoralDebate was going to bring the ruckus.

tikigod
Paranoid (IV) Inmate

From: outside Augusta National
Insane since: Nov 2001

posted posted 03-15-2003 17:59

We need to make TARTAR in to sauce. He took out a couple of my starbases that night.

I'll be gone for the weekend(I have my parents in town). I 'm posting my last gamelog in the faq. I hope its helpful. This game is addictive.

--tiki


-tiki, cell 478

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-15-2003 18:35

tikigod: I think Lacuna had bother with them too

Are they in a team? Anyone any idea of where they are (Lacuna I think you saw him didn't you?). If anyone seems them try and tag them wih a Homing Device

___________________
Emps

FAQs: Emperor

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 19:31

Yep, they are a team, Overnight Express [ONE] ... And if I had to take a guess, they all belong to the same person... They are in between sectors 80,000 and 120,000, ie. this part of the universe:
Galaxy #20, Arcturus, 16000 Sectors (80001-96000), Type: Cluster
Galaxy #21, Fornax, 8000 Sectors (96001-104000), Type: Cubic Necklace
Galaxy #22, Eniweiok, 4000 Sectors (104001-108000), Type: 6-exit 1-Way
Galaxy #23, Tonga, 4000 Sectors (108001-112000), Type: 5-exit 1-Way
Galaxy #24, End of Mission, 16000 Sectors (112001-128000), Type: Grid

Not exactly a pinpoint location, but that's the general area...

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 20:25

Well, as interesting as this game is, there is a fairly simple way to win... Tedious, but simple...

quote:
a players score is simply a record of every bot($) made, and we make bots by trading, and trading is made possible with fuel and no bots can be made in combat. Therefore the person who converts fuel to bots trading most efficiently, should, and usually does, come out on top. Fuel is the only real constant among all the players; we are all given exactly the same amount. So who ever can make the best use of it wins.

Taken from http://up.to/sstonline.com

I've noticed that even if you got started late and just got a new ship today, or a week from now or anytime before the end of this game, you still get as much antimatter (fuel) as anyone who started on day 1. So the only real advantage to starting early is being able to carve out your own little corner of space (a galaxy with 500-1000 sectors would be ideal). You could team up with another person (it's slightly less tedious if you don't have to do everything by yourself), and each have 8 ships on a team (all hyper class). Then for 3 weeks or so, spend the entire time warping planets and depots into that galaxy and building up starbases and fighters to defend it. Maybe a bunker for each ship too, as they are better defenses than starbases.
Now you have a small galaxy (but large enough) full of planets and depots. About a week or so before the game is over, build a ship (ship A) and you should only move it a few times EVER. Because everytime you move it, you spend antimatter and aren't making any bots($). Computrade until you have just enough to buy a planet scooper. Now, with one of your other ships (ship B) (this is where having a partner to work with helps a bunch), move a trading post into the sector with ship A. After you get your scooper, use ship B to move a planet and depot into the sector with ship A. Autoscoop with ship A. Move another depot into that sector. Autoscoop. Repeat until you have enough to buy all your holds, the stats module, and an intergalactic booster. Make sure you have a safe sector in your main galaxy to move ship A into.
Now that you are back home, surrounded by 500-1000 resource-rich planets and depots, you're ready to start making lots of bots($), the same way you were just before, by using ship B to move depots/planets into the sector with ship A. Autoscoop, move depot, autoscoop, move depot, etc., etc., until you fingers are too tired to click the button. (Which luckily for many people here, you're used to staring at this screen until the wee hours of the morning, living on Doritos and Mountain Dew ).

BTW, ship A needs to be a frieghter with all it's crago holds, as soon as you can get it, either before or after you move it into your main galaxy.
And as you can imagine, it gets really, really tedious having to log out and log back in to move a depot, log out and log back in to autoscoop, log out and log ing to move a depot... You get the idea... But if you have someone else online willing to move depots for you (your teammate I mentioned above ) you can get a lot more done, a lot quicker.

I've already used a method very similar to this without a partner, and I was making right around $2000/kg of fuel spent, and had a ship at #3 in the standings just 2 hours after I created it, and I wasn't particularly conservative with the fuel.


And here I was hoping we'd get to blow up ships/bases/anything else that glances at us the wrong way (which is any way) and benefit from it


-- Unoriginal Cell 693 --

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-15-2003 21:23

that is a bit of a bummer.....

for those of you that have the windows interface you can have more than one interface open at a time (don't know if you knew that or not) so you can have a window for each player you have and move them accordingly. that way you don't have to do the log-in/out thing all the time.

__________________________
Cell 1007::SST

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 22:26

I never could get the windows interface to work... Kept saying my players didn't exist... Is there a certain trick to it I missed?

Lacuna
Maniac (V) Inmate

From: the Asylum ghetto
Insane since: Oct 2002

posted posted 03-15-2003 23:13

hmmmm....not that i'm aware of. are you sure that you were logged out on the web based one before you tried logging on with the interface? sorry, if that's a silly question....but that would be something i would do without thinking, so i have to ask
i've not had any problems with mine.....

__________________________
Cell 1007::SST

Rinswind 2th
Maniac (V) Inmate

From: Den Haag: The Royal Residence
Insane since: Jul 2000

posted posted 03-15-2003 23:24

ooops did not maintain the game..sorry guys i can't keep up any more.
So if you find my stuff take it down and use what you can.

i am out.

"Freedom of speech is by no means freedom to insult others" from the Razorart goodbye letter.

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-15-2003 23:38

Lacuna - Yep, that's the first thing I thought of... I'll give it another go in a bit. Hoping it was just something simple I missed.

Rins - "did not maintain the game"?


-- Unoriginal Cell 693 --

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-16-2003 02:20

WarMage, warjournal, anyone else that is interested in mapping any of the galaxies out - I "broke the code" on a couple. The info is in the :FAQ:

I think I've almost got a working picture of the spiral and half spiral galaxies in my head, now I just need to find a way to get it on paper...

Off to find my CAD 3D disk...

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-16-2003 14:23

LF: Good work there - clearly we'll get better next time.

And yes 'winning' is pretty crude but it isn't exactly a very enjoyable game doing that - its about th taking part

Raptor: I dropped you a planet here:

25299

And tikigod here: 21979 [edit: I see you already have an SB there - you'd (and everyone else) be advised not to leave one at #1 as it is asking for someone to destroy it ]

I think we need to concentrate on moving planets around and building starbases in this area but with 5 or 6 inmates there I think we should have things covered. Eventually other players will find it impossible to move around and they'll sneak off elsewhere - we should also look at taking some of their planet and depot sectors as an extra encouragement - get around 250,000 k and slap a #4 o #5 starbase with a few hundred fighters which should act as encouragement

___________________
Emps

FAQs: Emperor

tikigod
Paranoid (IV) Inmate

From: outside Augusta National
Insane since: Nov 2001

posted posted 03-16-2003 18:04

I think we should make an effort to secure the sectors surrounding 17142. Make it difficult for anyone to actually make it to that sector of space, make them retreat a sector before they actually enter 17142 or make them pay dearly before they enter. It could be the "capital" of the Ozone Federation (and A nice place to park A ship I may add.). Maybe group planet/port/starbase combinations closer to that sector. Just an Idea.

I 've been using scout fighters to try to find any sleeping ships in our galaxy. I've tagged a couple with homing devices. How does one find a homing device anyhow?

I've added a few planet/port combinations last night I'll try to update the faq. I think there is a way for us to see a list of allied starbases, but I haven't figured it out yet.

--tiki


-tiki, cell 478

[This message has been edited by tikigod (edited 03-16-2003).]

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-16-2003 18:53

tikigod: Yep that makes sense - if you start moving resources in towards various central areas - you can note down some of the approaches to systems and if you do that from various parts of the galaxy it should be possible to move things in 'downstream' of our main systems. It will make it easier to trade and make more money and makes it less likely that people will stumble across things as there will eventually be large areas of space. I'll set one of my characters the teask of moving things about a bit.

[Edit: OK I made a bit of a start and I nudged a few things around - in the 15ks it seems best to work on 'strings' up the string from 17142 is 29556 (which now has a planet a depot and a #4 starbase) there is also a depot one up at 23203. Just make sure you have scouted the route before shoving things around I have also combined a lot of places with nebulas and while we can't defend these directly if we group things around them people can't really get in and out easily]

[edit2: There is now another planet and depot in 29556 which is one upstream from 17142 - we should eventually be able to find all the 4-6 sectors upstream from 17142 and we can move planets and depots in there and build starbases]

We will probably need some characters whos job it is just to shove things around.

To advertise your starbase to others click on it when you don't have enough cash then select not to scrap it and then not to turn it from defense to attack and then you get an option to advertise to teammate.

___________________
Emps

FAQs: Emperor

Emperor
Maniac (V) Mad Scientist with Finglongers

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-16-2003 19:35

Oh and on the revenge front I'm looking for:

Fuslit (1SB and 20 fighters)

Magicman (30 fighters)

PhoenticallyPoetic (20 fighters)

FearThereaper (10 fighters)

Sackette (10 fighters)

___________________
Emps

FAQs: Emperor

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 03-17-2003 01:41

Guess, who magicman is.

That poet guy took out my shit a starbase and about 5000 of my fighters whilst I was sleeping.


Me

Raptor
Paranoid (IV) Inmate

From: AČ, MI, USA
Insane since: Nov 2001

posted posted 03-17-2003 06:07

Thanks, Emps. That char (Raptor5) is more of a test than anything, just to see how things work. I'm thinking I'll be helping bolster the Gotterdammerung team. Unless you have other plans for me

Maybe time for a thread #2?

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-17-2003 23:26

Hmm... What's our policy on attacking other ships? While I was out mapping another galaxy, I came across a ship, and I have an itchy trigger finger, lol. I haven't done anything yet because I'm in the wrong ship, but for future reference, if we run across a ship, are we just going to say 'Hi' and move along, or tag it with a homing device (which I don't have any on this ship), or tell someone in GTD their location (and strength) and let them blow them into itty bitty pieces?

Lord_Fukutoku
Paranoid (IV) Inmate

From: West Texas
Insane since: Jul 2002

posted posted 03-17-2003 23:30

Continued here: http://www.ozoneasylum.com/Forum1/HTML/006902.html

If a MadSci or Psych wouldn't mind closing this one.

[Emp edit: Your wish is my command]

[This message has been edited by Lord_Fukutoku (edited 03-17-2003).]

[This message has been edited by Emperor (edited 03-18-2003).]

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