Preserved Topic: Slightly worrying error message (Page 1 of 1) |
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Maniac (V) Mad Scientist From: :morF |
posted 01-11-2003 04:13
Although this is coming up in one of my 3D Programs (when I try to render an image) I thought I'd put it here becuase I'm going to get a wider response. When trying to perfrom a render in 3D Studio MAX, get this error message: quote:
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Maniac (V) Inmate From: soon to be "the land down under" |
posted 01-11-2003 04:17
Actually, it's usually not cause for alarm with all the memory leaks in Windows. A reboot usually clears up errors of that type. |
Maniac (V) Mad Scientist From: :morF |
posted 01-11-2003 06:16
true...yet it comes up EVERY time I try to do a render with the particular raytrace renderer I'm trying to use. Even after reboots. |
Maniac (V) Inmate From: PA |
posted 01-11-2003 06:36
Ignore me |
Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
posted 01-11-2003 10:06
Hey Skaarj which render function are you using, have ya tried using open gl and d3d as ya drivers, if so still getting same error message? |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
posted 01-11-2003 15:04
this is akin to a general protection fault, but it seems the render 'catches' it and displays that nice dialog (monolog) to you. |
Maniac (V) Mad Scientist From: :morF |
posted 01-12-2003 11:58
I switched from OpenGL to D3D, and it worked! For about 3 renders, and then it came up with the same error. |
Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
posted 01-12-2003 12:02
maybe it uses some kind of networking connection to talk to the external renderer, like sentinel maybe, could be conflict there |
Maniac (V) Mad Scientist From: :morF |
posted 01-12-2003 12:13
Nope...net connection wasn't an issue. It only happens if a render goes into the advanced lighting functions...really does make me think it's a memory issue...they take more memory than a standard object render does. |
Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
posted 01-12-2003 12:49
ok send me the exact scene, i will render on my setup, that way we can elliminate memory issues |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
posted 01-12-2003 14:24
if it happens each time you use a specific feature, |
Maniac (V) Inmate From: Brisbane, Australia |
posted 01-12-2003 18:17
This ia a long shot but have you check your hard disks for bad sectors? |
Paranoid (IV) Inmate From: California |
posted 01-12-2003 18:31
Is it always the same memory block: 0x64b53bcc ? Has the render worked in the past? |
Paranoid (IV) Inmate From: Czech Republic via Bristol UK |
posted 01-12-2003 18:51
It looks like we have narrowed it down to a max problem, Specifically this scene, as we both get the same error with it. Its a caustic lighting scene using mental rays as the render engine, we know that it isnt specifically mental rays or a max issue as we have rendered other complex scenes today, its just this one file that is the issue, when the set up look exactly the same... |