|  Preserved Topic: Slightly worrying error message (Page 1 of 1)  | |
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| Maniac (V) Mad Scientist From: :morF |  posted 01-11-2003 04:13 Although this is coming up in one of my 3D Programs (when I try to render an image) I thought I'd put it here becuase I'm going to get a wider response.  When trying to perfrom a render in 3D Studio MAX,  get this error message: quote: 
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| Maniac (V) Inmate From: soon to be "the land down under" |  posted 01-11-2003 04:17 Actually, it's usually not cause for alarm with all the memory leaks in Windows. A reboot usually clears up errors of that type. | 
| Maniac (V) Mad Scientist From: :morF |  posted 01-11-2003 06:16 true...yet it comes up EVERY time I try to do a render with the particular raytrace renderer I'm trying to use.  Even after reboots. | 
| Maniac (V) Inmate From: PA |  posted 01-11-2003 06:36 Ignore me  | 
| Paranoid (IV) Inmate From: Czech Republic via Bristol UK |  posted 01-11-2003 10:06 Hey Skaarj which render function are you using, have ya tried using open gl and d3d as ya drivers, if so still getting same error message? | 
| Paranoid (IV) Mad Scientist with Finglongers From: Germany |  posted 01-11-2003 15:04 this is akin to a general protection fault, but it seems the render 'catches' it and displays that nice dialog (monolog) to you. | 
| Maniac (V) Mad Scientist From: :morF |  posted 01-12-2003 11:58 I switched from OpenGL to D3D, and it worked!  For about 3 renders, and then it came up with the same error. | 
| Paranoid (IV) Inmate From: Czech Republic via Bristol UK |  posted 01-12-2003 12:02 maybe it uses some kind of networking connection to talk to the external renderer, like sentinel maybe, could be conflict there | 
| Maniac (V) Mad Scientist From: :morF |  posted 01-12-2003 12:13 Nope...net connection wasn't an issue.  It only happens if a render goes into the advanced lighting functions...really does make me think it's a memory issue...they take more memory than a standard object render does. | 
| Paranoid (IV) Inmate From: Czech Republic via Bristol UK |  posted 01-12-2003 12:49 ok send me the exact scene, i will render on my setup, that way we can elliminate memory issues | 
| Paranoid (IV) Mad Scientist with Finglongers From: Germany |  posted 01-12-2003 14:24 if it happens each time you use a specific feature, | 
| Maniac (V) Inmate From: Brisbane, Australia |  posted 01-12-2003 18:17 This ia a long shot but have you check your hard disks for bad sectors? | 
| Paranoid (IV) Inmate From: California |  posted 01-12-2003 18:31 Is it always the same memory block: 0x64b53bcc ?  Has the render worked in the past? | 
| Paranoid (IV) Inmate From: Czech Republic via Bristol UK |  posted 01-12-2003 18:51 It looks like we have narrowed it down to a max problem, Specifically this scene, as we both get the same error with it. Its a caustic lighting scene using mental rays as the render engine, we know that it isnt specifically mental rays or a max issue as we have rendered other complex scenes today, its just this one file that is the issue, when the set up look exactly the same... |