Preserved Topic: really basic question: (Page 1 of 1) |
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Bipolar (III) Mad Scientist From: Camillus, NY, USA |
posted 07-26-2000 03:21
how do I create a rounded rectangle? |
Maniac (V) Inmate From: under the bed |
posted 07-26-2000 06:25
One of the most often asked questions. Use your rectangular marquee tool to make the rectangle, then go to "Select >> Modify >> Smooth" and enter a number between 1 and 16 -- 1 being the least amount of curve and 16 being the most curve. |
Bipolar (III) Inmate From: Houston, Texas USA |
posted 07-26-2000 06:49
The way I always do it is a little more confusing.....but I go to the Channels Tab and then creat a square selection with the selection tool and then fill with white. I deslect it and then blur it anywhere from 5 to 30 and then go to select Image, Adjust, Brightness Contrast. Set the Contrast to 98 and then play with the brightness till its the size you want. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 07-26-2000 10:35
Photoshop 6 has a feather option on the marquee option toolbar at the top. So it makes it easy, just select rectangular marquee, and feather about 20, then make the rectangle, and its rounded on the corners! |
Maniac (V) Inmate From: Boston, MA, USA |
posted 07-26-2000 13:37
Cut it out with PS 6!! |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 07-26-2000 17:52
I usually just create rounded rectangles in Illustrator, then Place them in Photoshop. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 07-26-2000 20:15
Sorry Steve =[ |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 07-26-2000 22:56
I make a rectangular selection, then go to quick mask, gaussian blur it, then adjust the levels.. setting the low end to 112 and the high end to 144.. then turn off quickmask and you've got a round cornered selection you can fill or delete or whatever. |
Paranoid (IV) Inmate From: Israel |
posted 07-27-2000 07:06
I advice against using the "Smooth" option, it gives the smoothed corners a pixely look. try mastering the feather + contrast method, or use guides to cut and connect circles. |
Maniac (V) Inmate From: under the bed |
posted 07-27-2000 16:00
Yes, the channels/levels method is superior, but for someone just starting to use the program, smooth works fine <img border=0 align=absmiddle src="http://www.ozones.com/forum/smile.gif"> I still use it for simple shapes personally -- I only seem to have problems with pixeled edges with more complex things. |
Bipolar (III) Mad Scientist From: Camillus, NY, USA |
posted 07-27-2000 17:48
wow...thanks guys. |