Preserved Topic: Asking for opinion |
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Author | Thread |
Bipolar (III) Inmate From: Montreal, Canada |
posted 04-04-2002 21:17
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Paranoid (IV) Inmate From: The Soft Cell |
posted 04-04-2002 22:44
eeeerm... quote:
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Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 04-04-2002 22:47
ye good ole geocities linkin problem... |
Nervous Wreck (II) Inmate From: Canada |
posted 04-04-2002 23:18
I thing the inverted triangle on the base is a little off centre. Other than that, it's pretty keen |
Maniac (V) Mad Scientist From: the bigger bedroom |
posted 04-05-2002 03:15
soften the edges? this meter don't need no softening - it already looks a pillow! |
Maniac (V) Mad Scientist From: buttcrack of the midwest |
posted 04-05-2002 05:07 |
Paranoid (IV) Inmate From: The Soft Cell |
posted 04-05-2002 09:34
This used to be a problem of mine years ago. I would be forever blending different tones into each other with a graduation and was always afraid of using dark shadows so everything looked soft and flat. It wasn't until I started to look properly at the world around me that I realised that things are'nt made that way. So, when I started using hard edges and strong contrasts where they belonged, I started getting A's in my art classes and my work took on a whole new persona. Its a common trap though even for the artistically gifted. |
Maniac (V) Mad Scientist From: Happy Hunting Grounds... |
posted 04-05-2002 13:27
*sigh* I can't see it (page not found). |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 04-05-2002 22:34
The problem is the way the base shape was created. The thing about filling in selections is that the selection edges will sometimes alias. I'm guessing you used a circle, the angle marquee tool (or a transformed square) and a half circle. What I'd recommend is to make the shape using a channel and gaussian blur and adjust levels to clean up the edges. |
Bipolar (III) Inmate From: |
posted 04-06-2002 00:32
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Maniac (V) Inmate From: under the bed |
posted 04-06-2002 16:33
I would highly recomend these tutorials over at the Gurus Network - they will help with making smooth shapes, making more controlled bevels and other 3D effects, and perhaps a bit of texture - |