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Lala
Bipolar (III) Inmate

From: Montreal, Canada
Insane since: Feb 2002

posted posted 04-04-2002 21:17


I started to play with photoshop not long ago, im working on a parking meter graphic, i would like to know how to soften the edges, any tips to improve it are welcome.
http://www.geocities.com/wendyleon2000/meter.jpg

Morph
Paranoid (IV) Inmate

From: The Soft Cell
Insane since: Nov 2001

posted posted 04-04-2002 22:44

eeeerm...

quote:
We're sorry, but this page is currently unavailable for viewing.



~We're not here for long, we're here for fun~

GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 04-04-2002 22:47

ye good ole geocities linkin problem...

fallacy
Nervous Wreck (II) Inmate

From: Canada
Insane since: Jan 2002

posted posted 04-04-2002 23:18

I thing the inverted triangle on the base is a little off centre. Other than that, it's pretty keen

- the big wannbe, me -

reitsma
Maniac (V) Mad Scientist

From: the bigger bedroom
Insane since: Oct 2000

posted posted 04-05-2002 03:15

soften the edges? this meter don't need no softening - it already looks a pillow!
my advice is to start with a real picture of a meter, and attempt to copy it.

try it!

- - r e i t s m a - -
(tifkab)

ps - anyone who wants to see the pic, click and drag the url into the address bar.

[This message has been edited by reitsma (edited 04-05-2002).]

docilebob
Maniac (V) Mad Scientist

From: buttcrack of the midwest
Insane since: Oct 2000

posted posted 04-05-2002 05:07

If you mean the outer edges, make sure the anti-aliased check box is checked. before you fill the selection.
If you mean the inner edges, reitsma has given good advise. In the example he posted, see how the shadow and light define the edges ? All are not the same. It`s all in the details.

Morph
Paranoid (IV) Inmate

From: The Soft Cell
Insane since: Nov 2001

posted posted 04-05-2002 09:34

This used to be a problem of mine years ago. I would be forever blending different tones into each other with a graduation and was always afraid of using dark shadows so everything looked soft and flat. It wasn't until I started to look properly at the world around me that I realised that things are'nt made that way. So, when I started using hard edges and strong contrasts where they belonged, I started getting A's in my art classes and my work took on a whole new persona. Its a common trap though even for the artistically gifted.

~We're not here for long, we're here for fun~

WebShaman
Maniac (V) Mad Scientist

From: Happy Hunting Grounds...
Insane since: Mar 2001

posted posted 04-05-2002 13:27

*sigh* I can't see it (page not found).

silence
Maniac (V) Inmate

From: soon to be "the land down under"
Insane since: Jan 2001

posted posted 04-05-2002 22:34

The problem is the way the base shape was created. The thing about filling in selections is that the selection edges will sometimes alias. I'm guessing you used a circle, the angle marquee tool (or a transformed square) and a half circle. What I'd recommend is to make the shape using a channel and gaussian blur and adjust levels to clean up the edges.

Osprey
Bipolar (III) Inmate

From:
Insane since: Mar 2002

posted posted 04-06-2002 00:32



One thing that you can do is to run the bevel effects on a new copy of the layer, create a layer above that one then use the airbrush tool to kinda trace the higlights and shadows of the bevel. Then you can delete the layer with the layer effects. It will make the image more personal and have more character.

Gaussian blur can smooth out the edges, but if you take Docilebobs advice and start with a antialiased selection you dont have to blur it.

Also assuming you worked on a larger image and reduced it for the web try to reducing it by powers of 2 (50%, 25%, 12.5%, 6.25%. . .etc) . Sometimes a weird reduction can cause jaggies because pixels in photoshop are square.


DL-44
Maniac (V) Inmate

From: under the bed
Insane since: Feb 2000

posted posted 04-06-2002 16:33

I would highly recomend these tutorials over at the Gurus Network - they will help with making smooth shapes, making more controlled bevels and other 3D effects, and perhaps a bit of texture -
http://www.gurusnetwork.com/tutorials/photoshop/shapes1.html http://www.gurusnetwork.com/tutorials/photoshop/depth1.html http://www.gurusnetwork.com/tutorials/photoshop/depth_masks.html http://www.gurusnetwork.com/tutorials/photoshop/met_texture.html

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