|  Preserved Topic: A little constructive criticism goes a long way... (Page 1 of 1)  | |
|---|---|
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-19-2002 15:52 Ok you guys - I want some advice on this...   | 
| Paranoid (IV) Inmate From: Nairobi, Kenya |  posted 06-19-2002 16:28 First lemme say that you're stone texture,cement  paving (or whatever you call the lines in btwn the stones) is fantastic, but more helpful to you it looks very realistic. | 
| Paranoid (IV) Inmate From: Czech Republic via Bristol UK |  posted 06-19-2002 16:35 lemme say one thing i love it the idea behind this its really neat. nice work, not so sure how to fix ya problem though although the likes of darkshadow DB and DL44 and a few others will be able to point you on your way, nice work   | 
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-19-2002 16:37 Yeah, ultimately, I could do that... I mean, if I can't figure out how to make it work without the use of a 3d program, then I'll have to forego the vault look.   *sigh* | 
| Maniac (V) Mad Scientist From: buttcrack of the midwest |  posted 06-20-2002 02:15 Nice start bodhi23. The vaulted thing is all perspective and light. Not sure if you can transform, or filter it. Picture the inside of a ball, and follow the curve around the inside with the pen tool. Stroke it, move it to the next row up, tighten the curve up just a tad, and stroke it again. ( Paths are adjustable ) Repeat as necesary.. | 
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-20-2002 14:18 Yep, yep...  I see what you mean there...  I think the left side of it appears to be ok, even in the shadow...  It's the lines on the left side of it that are the problem...   | 
| Maniac (V) Inmate From: Seoul, Korea |  posted 06-20-2002 17:42 This is a tad off-topic, and I probably should wait until you put this in site reviews, but I had one thought. How about putting titles on the doors so the user would know where they are going without having to look at the status line? I know that's not what you were looking for here. I just thought it might be helpful. Feel free to ignore me if you're not at that stage yet. | 
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-20-2002 19:08 I've been thinking about different ways to handle that problem.  I don't really want the doors labelled, per se.  But I might do something in the rollover that lets you know where you're going as you move the mouse over the door.   | 
| Maniac (V) Inmate From: Seoul, Korea |  posted 06-21-2002 07:58 No problem... I'm sure you'll come up with something that works. It's a really nice idea. | 
| Nervous Wreck (II) Inmate From: Denmark |  posted 06-24-2002 08:24 How about using the Distort/Shear filter? I think you could bend your texture and then apply lighting manually with a gradient overlay.   | 
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-24-2002 15:20 Shear... there's one I haven't played with... I'll have to look into the effect that one gives it. | 
| Nervous Wreck (II) Inmate From: Denmark |  posted 06-24-2002 18:45 
 | 
| Paranoid (IV) Inmate From: Greensboro, NC USA |  posted 06-24-2002 19:06 Oh MAN!  That's exactly what I was looking for.... I can't believe I didn't try that filter before.  sheesh! |