Preserved Topic: Causticallity |
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Author | Thread |
Maniac (V) Mad Scientist From: :morF |
posted 04-15-2001 14:41
This is something that both me and my good firned Luxo_Jr would like to know. How you you achieve caustics (reflected/refracted light that takes on the characteristics of what it just bounced off or passed through) in 3D Studio MAX? This is a big, but important, one. |
Nervous Wreck (II) Inmate From: Florida |
posted 04-16-2001 00:13
Not without a 3rd party render engine like Mental Ray or Brazil. I havn't really had a chance to play with MAX 4 too much tho, so I could be mistaken. (Why do new toys always come out when I have no time?). From what I hear at work (we use 5 3D apps), the new MAX doesn't yet have those options. I will ask some of the guys on monday about this tho to confrm it. |
Bipolar (III) Inmate From: MI, USA |
posted 04-16-2001 00:29
Maybe you can fake it with a spotlight and a gel. Have the spotlight project a fake caustic image right behind the glass object. It'll take some work to get it to look right but it can be done. |
Paranoid (IV) Mad Scientist From: Houston, TX, USA |
posted 04-16-2001 05:33
Exactly what I was gonna say Electro. Here's an old play image I did like that, reasonably effective: |