![]() Preserved Topic: new blender render 2 (Page 1 of 1) |
|
---|---|
Maniac (V) Inmate From: soon to be "the land down under" |
![]() Okay, here's the second rendition of the image I put up earlier. I fixed most of the things you guys suggested. I also added a cowling for the exposed pipes and decided to make it land based instead of space based. |
Maniac (V) Inmate From: Brisbane, Australia |
![]() Comments: Looks good. An improvment on your last poasting from what I can remember. The ground and the shadow look great! |
Maniac (V) Inmate From: soon to be "the land down under" |
![]() Okay, I lost that thingy behind the cockpit. You're right, it was kind of weird looking and didn't fit at all. |
Maniac (V) Inmate From: Brisbane, Australia |
![]() Huh? what gives |
Maniac (V) Inmate From: Seatte, Warshington, USA |
![]() Looking better. It looks like you used mesh modeling for this, is that right? If so I would suggest trying some nurbs(curves) or subdivision(surface) modeling on your next project. here is a great little tutorial (written for rhino, but there's nothing rhino can do that blender can't)... |