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Xdreamer.ch
Maniac (V) Inmate

From: Switzerland
Insane since: Mar 2001

posted posted 06-28-2004 17:14

Yeah, hi folks

Long time ago since I posted over here but right now it seems the right place to put this question in *g*. I got a sketch from a friend of mine. Its a mech which I want to coloring/shading but I don't even know where to start. I think the first thing should be where is the light coming from...
I think it is easier if the light is coming from the top right of the image (perhaps from the front).



You can watch my colored sketch here: Colored sketch {190kb}

I already started but deleted it after a while because it wasn't right in my opinion...I read already a lot of tutorials:

- http://www.sijun.com/dhabih/gallery/howto/index.html
- http://www.sofos.com/adi/tutorial.htm
- http://www.ghostfire.net/tutorials/janet/basecolor.html

It would be nice if someone can teach me in the right direction. I often work with the dodge/burn tool so I think it is in the right place on this image as well.

Thanks

Armen
Bipolar (III) Inmate

From:
Insane since: Aug 2003

posted posted 06-28-2004 20:05

hi Xdreamer, i'm no profressional , that i could tell, but there is no RIGHT way ... trust me, if you look at diffrent artists drawings (colored) you'll see they vary... the sketch you worked on was loose, meaning didn't have clean lines, i assume you addjusted the cuves and used magic wand to delete the inner part?
anyways, first you need a clean solid line.

then yes , choose where the brightest light is coming from, then choose a secondary light sorce but not as bright as the first one , why ? well everysurface reflects the light, your character should be in space if there is no scondary light...

and i think that's the main things you should consider, well there are things to add, but first correct the image , then send it back , that will help you alot...

Xdreamer.ch
Maniac (V) Inmate

From: Switzerland
Insane since: Mar 2001

posted posted 06-28-2004 20:23

You mean I have to retrace the whole sketch? Hmm...have to find a quick way for this //be back later

Alevice
Paranoid (IV) Inmate

From: Mexico
Insane since: Dec 2002

posted posted 06-29-2004 07:47

If you have the original skecth, just put it in a new layer in multiply mode, and few with brightness contrast as you will (for the sake of darkening the lineart)

__________________________________
Something else

Sexy Demoness cel

Xdreamer.ch
Maniac (V) Inmate

From: Switzerland
Insane since: Mar 2001

posted posted 06-29-2004 10:57

Hi

I already did this with the one above. I don't have the paper just this scan from my friend. I made it like in the last tutorial explained so I can paint between the background layer and the sketch layer. I read in another forum about lightning/shading. They said that this is not very good with the dodge/burn tools is this right?

Armen
Bipolar (III) Inmate

From:
Insane since: Aug 2003

posted posted 06-29-2004 11:19

dodge/burn i some times use it but , i guess i shouldn't... mainly because a picture is combined with a desaturated image and color added later.. to have more control on the work don't use dodge and burn,/ maybe use dodge and burn on the coloring layer...

Alevice
Paranoid (IV) Inmate

From: Mexico
Insane since: Dec 2002

posted posted 06-29-2004 18:01

Pick your own dark tones, don't rely on what a very limited tool lets you choose.

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Sexy Demoness cel

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