![]() Topic awaiting preservation: Water this time (Page 1 of 1) |
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-15-2005 00:05
The poster has demanded we remove all his contributions, less he takes legal action. |
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Paranoid (IV) Inmate From: France |
posted 01-15-2005 00:17
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-15-2005 00:31
The poster has demanded we remove all his contributions, less he takes legal action. |
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Paranoid (IV) Inmate From: USA |
posted 01-15-2005 02:37
Nifty. Can you make the droplets bigger (higher initial offset value and lower damping)? I think it would make it much more interesting since the droplets would coincide more often. |
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Paranoid (IV) Inmate From: France |
posted 01-15-2005 02:59
raytraced ?! Iron Wallaby, you're either on crack or you've never seen the algo. |
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Paranoid (IV) Inmate From: USA |
posted 01-15-2005 04:13
http://www.gamedev.net/reference/programming/features/water/page3.asp |
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Paranoid (IV) Inmate From: France |
posted 01-15-2005 04:38
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Paranoid (IV) Inmate From: USA |
posted 01-15-2005 05:03
Hehe, what's a classic without iterative refinement by rabid fans? |
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-15-2005 09:24
The poster has demanded we remove all his contributions, less he takes legal action. |
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-18-2005 21:02
The poster has demanded we remove all his contributions, less he takes legal action. |
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Paranoid (IV) Inmate From: USA |
posted 01-18-2005 22:00
Now that's a water effect. |
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-19-2005 13:20
The poster has demanded we remove all his contributions, less he takes legal action. |
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Paranoid (IV) Inmate From: USA |
posted 01-19-2005 14:39
Hehehe, w00t. |
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Maniac (V) Mad Scientist From: Somewhere over the rainbow |
posted 01-21-2005 09:45
The poster has demanded we remove all his contributions, less he takes legal action. |