![]() Topic awaiting preservation: Water this time (Page 1 of 1) |
|
---|---|
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: France |
![]() |
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: USA |
![]() Nifty. Can you make the droplets bigger (higher initial offset value and lower damping)? I think it would make it much more interesting since the droplets would coincide more often. |
Paranoid (IV) Inmate From: France |
![]() raytraced ?! Iron Wallaby, you're either on crack or you've never seen the algo. |
Paranoid (IV) Inmate From: USA |
![]() http://www.gamedev.net/reference/programming/features/water/page3.asp |
Paranoid (IV) Inmate From: France |
![]() |
Paranoid (IV) Inmate From: USA |
![]() Hehe, what's a classic without iterative refinement by rabid fans? |
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: USA |
![]() Now that's a water effect. |
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Inmate From: USA |
![]() Hehehe, w00t. |
Maniac (V) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |