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Arnitald
Bipolar (III) Inmate

From: Germany
Insane since: Apr 2004

posted posted 03-09-2005 09:32

Hi again. I want to ask you if anybody knows how to create complex textured tubes and cables like here:

http://www.deviantart.com/view/9807508/

I am just interested in the cable texture and lightening.

I used the search function here and google too... but couldnt find anything really like that. How to create that texture? What brush to use?

Emperor
Maniac (V) Inmate

From: Cell 53, East Wing
Insane since: Jul 2001

posted posted 03-09-2005 14:54

Its been around for while check out some of the classics:

www.eyeball-design.com/fxzone/tutorial.htm

www.aqa-d.se/ny/pstips/fwf_all.htm

The more general advice applies though - you can't beat observing the object and using more general skills to recreate what you want. Oh and practice - the main way that gu got that effect is through a lot of practice.

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Hugh
Paranoid (IV) Inmate

From: Dublin, Ireland
Insane since: Jul 2000

posted posted 03-09-2005 16:35

Those cables are hand drawn (wacom) as far as I can tell. But that isnt to say they can't be done with PS techniques. I think stroking a pen tooled line can get the effect you want, that is the "bars" that circle the tubes. His look so real due to the accurate lighting.

poi
Paranoid (IV) Inmate

From: France
Insane since: Jun 2002

posted posted 03-09-2005 17:03

The cables clearly seem hand drawn here. I wonder how much bigger was the original image. That pic cleverly mixes purely hand drawn elements with elements based on selections, the blending modes of the layers, and even few effects/filters.

That's just my opinion, but to me the PS "technique" to do wires and cables is so 1998 it hurts.

Arnitald
Bipolar (III) Inmate

From: Germany
Insane since: Apr 2004

posted posted 03-10-2005 16:54

Name the hand drawn elements then. I got wacom but I dont know how to approach it.

synax
Maniac (V) Inmate

From: Cell 666
Insane since: Mar 2002

posted posted 03-10-2005 17:00
quote:
Name the hand drawn elements then.



Man, take some friggen' initiative. How about you try to do it yourself and then come for help when you're stuck? I've seen you make some decent stuff so I don't know why you've suddenly lost the ability to use common sense.

Hugh
Paranoid (IV) Inmate

From: Dublin, Ireland
Insane since: Jul 2000

posted posted 03-11-2005 10:29
quote:
Arnitald said:

Name the hand drawn elements then.



The tubes and most of the lights and glows. Anything that doesnt have really straight lines and random deffects and scratches are hand done. Think about it. Post your work.

Arnitald
Bipolar (III) Inmate

From: Germany
Insane since: Apr 2004

posted posted 03-11-2005 17:34

Sorry I cant post it, because I dont want to present it yet. And I didn't lose common sense, I just want to hear opinions. I just dont know how to get it that clean with hand drawing...

(Edited by Arnitald on 03-11-2005 17:40)

poi
Paranoid (IV) Inmate

From: France
Insane since: Jun 2002

posted posted 03-11-2005 19:01
quote:
I just dont know how to get it that clean with hand drawing...

Draw the whole thing 1 zillion times bigger, then downsize your image. The brush strokes, and little mistakes will vanish.

Arnitald
Bipolar (III) Inmate

From: Germany
Insane since: Apr 2004

posted posted 03-11-2005 21:38

I see. Surely a thing of practice too.

Skaarjj
Maniac (V) Mad Scientist

From: :morF
Insane since: May 2000

posted posted 03-12-2005 05:56

Practice is important, but so is showing your work as you go so people can tell you where you can improve. Whether your ready or not to present it is immaterial. It will never get to a really presentable stage unless you let people help you, if your skill is as lacking as you say it is.


Justice 4 Pat Richard

Moth
Paranoid (IV) Inmate

From: columbus, ohio, usa
Insane since: Jul 2002

posted posted 03-17-2005 05:49

That's a pretty amazing interface. I like it.

The tutorials at http://www.snecx.com/core.php?sect=tutor will help you understand the total look. Tubes, metal, lighting, whatever you need.

Poi's comment about working big and then scaling down the image is a good suggestion. If you are using PS 7 I suggest you set your brush spacing at 1%. You can also experiment with the hardness of your brushes.


Life's too short to put up with bad art.

(Edited by Moth on 03-17-2005 05:52)

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