There are other ways (see resources below) but the quick way is to use difference clouds as outlined by Lucid Iguana:
quote: my quick and dirty method:
1)make a gradient, black-white-black
2)run difference clouds
3)play with brightness/contrats
4)f with the hue and saturation
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Relevant threads:
"Lithing/Thunder" Effect?
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Emperor
(Added by: Emperor on Tue 29-Oct-2002)
(Edited by: Raptor on Wed 07-May-2003)
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