![]() Topic awaiting preservation: The JavaScript Raytracer version 2.0 (Page 1 of 1) |
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Lunatic (VI) Mad Scientist From: Massachusetts, USA |
![]() Voila! |
Maniac (V) Inmate From: Brisbane, Australia |
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Maniac (V) Inmate From: Cell 666 |
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Obsessive-Compulsive (I) Inmate From: Frankfurt/Germany |
![]() Hi, |
Nervous Wreck (II) Inmate From: Leiden, the Netherlands |
![]() That is so really amazing. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
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Lunatic (VI) Mad Scientist From: Massachusetts, USA |
![]() Heh, thanks guys =) |
Paranoid (IV) Inmate From: France |
![]() Slime: it may be nothing more than a toy, but what a toy you did ! |
Maniac (V) Inmate From: Brisbane, Australia |
![]() I've been trying to make something worth while but eh... I suck at this 3D stuff. How the hell did someone make a frigin flower with that? |
Paranoid (IV) Inmate From: Dublin, Ireland |
![]() Fuck .. thats amazing !!! |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
![]() Poi: yup, there's a setTimeout called every second or so. (It does as many pixels as it can, and when either a certain amount of time has passed (I forget how long), or a line is finished, it does a setTimeout.) The setTimeout interval is really short (like 10ms), but the browser often uses that time to catch up on other things, so it ends up being longer. This keeps the browser from freezing (and avoids a "this script is running slowly" message). |
Bipolar (III) Inmate From: Amsterdam |
![]() Hmz, I'd like to say I love it, but since it scares the hell outta me, I guess I don't |