Topic awaiting preservation: The JavaScript Raytracer version 2.0 (Page 1 of 1) |
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Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 02-09-2003 07:28
Voila! |
Maniac (V) Inmate From: Brisbane, Australia |
posted 02-09-2003 07:41 |
Maniac (V) Inmate From: Cell 666 |
posted 02-09-2003 07:43 |
Obsessive-Compulsive (I) Inmate From: Frankfurt/Germany |
posted 02-09-2003 11:03
Hi, |
Nervous Wreck (II) Inmate From: Leiden, the Netherlands |
posted 02-09-2003 11:39
That is so really amazing. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 02-09-2003 13:17 |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 02-10-2003 05:20
Heh, thanks guys =) |
Paranoid (IV) Inmate From: France |
posted 02-10-2003 09:58
Slime: it may be nothing more than a toy, but what a toy you did ! |
Maniac (V) Inmate From: Brisbane, Australia |
posted 02-10-2003 16:47
I've been trying to make something worth while but eh... I suck at this 3D stuff. How the hell did someone make a frigin flower with that? |
Paranoid (IV) Inmate From: Dublin, Ireland |
posted 02-10-2003 17:34
Fuck .. thats amazing !!! |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 02-10-2003 18:15
Poi: yup, there's a setTimeout called every second or so. (It does as many pixels as it can, and when either a certain amount of time has passed (I forget how long), or a line is finished, it does a setTimeout.) The setTimeout interval is really short (like 10ms), but the browser often uses that time to catch up on other things, so it ends up being longer. This keeps the browser from freezing (and avoids a "this script is running slowly" message). |
Bipolar (III) Inmate From: Amsterdam |
posted 02-11-2003 13:27
Hmz, I'd like to say I love it, but since it scares the hell outta me, I guess I don't |