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flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-11-2007 12:20 Edit Quote




mecha thingy... got bored last night and spent an hour and a half modelling this.

White Hawk
Maniac (V) Inmate

From: zero divided.
Insane since: May 2004

IP logged posted posted 04-11-2007 13:10 Edit Quote

That looks cool. I must ask though - if these legs are meant for something designed for battle, would it be wise to have those cables(?) attached externally? If they're vital to correct operation, a wise combatant would simply strike for the shins and immobilise the vehicle.

Yes, I know I'm a git. hehe

____

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-11-2007 16:59 Edit Quote

they are staying... because I like them

ever noticed in games though that bosses weak spots are almost always something obvious like that?

Wes
Paranoid (IV) Mad Scientist

From: Inside THE BOX
Insane since: May 2000

IP logged posted posted 04-11-2007 22:00 Edit Quote

Wow, mecha pants! I want a pair!

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-12-2007 00:12 Edit Quote



Some progress




and some more

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-12-2007 00:35 Edit Quote

some more modelling and a better lighting setup

Rear



Front

Suho1004
Maniac (V) Mad Librarian

From: Seoul, Korea
Insane since: Apr 2002

IP logged posted posted 04-12-2007 04:55 Edit Quote

That looks incredible. I keep trying to tell myself that it's not a photograph... and it's not working (well, except for the whole head floating above the torso thing ).

As for those cables coming out the back, I've got it figured out: they're decoys. That way, when the enemy combatant swoops in to slice the cables, you can just step on him. Likewise, if he manages to cut them from a distance, you can feign malfunction and then blast him when he lets down his guard.

Hah! Now who's the bigger git?

Oh, wait.


___________________________
Suho: www.liminality.org | Cell 270 | Sig Rotator | the Fellowship of Sup

Blaise
Paranoid (IV) Inmate

From: London
Insane since: Jun 2003

IP logged posted posted 04-12-2007 12:15 Edit Quote

I really really like the legs, and LOVE the cables, most concept drawings for mechs have overly extravagent engineering so I think they suit the design really well.

I think the head looks a little odd though, maybe too natural, too symmetrical, mechanical things don't need to symmetrical always. Perhaps having one big eye piece on the left side of the face would suit the mechanical look better?

kinda like the borg?

Tao
Maniac (V) Inmate

From: The Pool Of Life
Insane since: Nov 2003

IP logged posted posted 04-13-2007 01:54 Edit Quote

Great Modelling flazza, what software are you using?

::tao:::: ::cell::

mas
Maniac (V) Mad Librarian

From: the space between us
Insane since: Sep 2002

IP logged posted posted 04-13-2007 12:22 Edit Quote

awesome work, flazza! really!
just curious...havent you showed us your piece you've created last night some months ago?

however, i totally dig your work. would love to see some animation or texturing

The Space Between Us | My Blog: lukas.grumet.at

White Hawk
Maniac (V) Inmate

From: zero divided.
Insane since: May 2004

IP logged posted posted 04-13-2007 13:22 Edit Quote

I think, mas, that he's just replaced the source image (www.workofboredom.co.uk/doodlenew.jpg) with what he's posted above. I could be wrong, but it would explain the apparent chronological discrepancy.

Either way, it's impressive stuff (IMO).

____

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-13-2007 19:35 Edit Quote

white hawk has it right, I am very sloppy and unimaginative when I name/replace files....

I have 50+ folders on my pc right now labelled 'stuff' , I am my own worst enemy when it comes to finding things





got bored with modelling and switched to textureing for a while.

quickly unwrapped the head and did a rough and nasty texture in bodypaint.

I use cinema4d and I love it lots

Tao
Maniac (V) Inmate

From: The Pool Of Life
Insane since: Nov 2003

IP logged posted posted 04-13-2007 21:59 Edit Quote

Thanks for the info flazza. I've been toying with the idea of "getting into 3D" for quite a while now. Usually I'm hassling friends to let me use their 3D apps on their computers and then picking their brains but the opportunities for that are rather limited nowadays. (Oooer, 3 "their"s in one sentence)I still need to check out a few others to do a comparison.
I really do like the feel of the model, texture and the lighting you have in play here.

::tao:::: ::cell::

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 04-13-2007 22:08 Edit Quote

cinema is perfect for idiots like me...

here is a picture of bodypaint in action

on the left is the 3d viewport, on the right you can see the texture with the unwrapped uv on it, this allows you to paint onto a flat surface as you would in photoshop... in fact cinema has seemless integration of layered psd files and you can directly use them as textures (perfect for tweeking opacity settings or layering modes).

poi
Paranoid (IV) Inmate

From: Norway
Insane since: Jun 2002

IP logged posted posted 04-15-2007 12:47 Edit Quote

Sweep the leg!!

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 08-19-2007 15:24 Edit Quote

Been off ill, remembered this on my hard drive and thought it would distract me from my pain

Some areas are pretty rough and low on detail at the moment.

the arm joints suck and I will be improving them soon.



(Edited by flazza on 08-19-2007 15:25)

Petskull
Maniac (V) Mad Scientist

From: 127 Halcyon Road, Marenia, Atlantis
Insane since: Aug 2000

IP logged posted posted 08-21-2007 02:48 Edit Quote

Wow... this is really great.. I'm anxious to see where this goes..

flazza
Paranoid (IV) Inmate

From:
Insane since: Jan 2005

IP logged posted posted 08-21-2007 22:57 Edit Quote

http://www.workofboredom.co.uk/wobot/front.jpg

http://www.workofboredom.co.uk/wobot/rear.jpg

http://www.workofboredom.co.uk/wobot/wobot collage.jpg


done a little more



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