Topic: multiuser Flash without special server? (Page 1 of 1) |
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Paranoid (IV) Inmate From: Milwaukee |
posted 11-09-2003 16:33
I'm making this quiz game, right... and I'm thinking of doing the multiuser back end entirely with PHP and MySQL. A unique table is created for each game, and dropped at the end of it; and then every Flash client calls a PHP script every few seconds to see if there are any significant updates. The "needs update" flag would be set on the server side, so it's not like Flash would be requesting a lot of info every two seconds and making its own decision; instead, it would send a request, and get back either a "no update needed" XML blurb or XML blurbs containing the new information. There's not much data involved anyway -- just a listing of player names, their answers, their point totals. |
Maniac (V) Inmate From: Brisbane, Australia |
posted 11-09-2003 17:44
Flash remoting isn't a multiuser thing, it's simply a nicer way to communicate between Flash and PHP. |
Paranoid (IV) Inmate From: Milwaukee |
posted 11-09-2003 19:13
Thanks for the tip -- I'll look into Oregano. Steve, if you happen to see this, I'd appreciate your insight. You and Drac are really proving to be my guiding stars with this (and I regret to say that the questions you bowed out of were beyond the dedicated Flash forums as well; just had to solve 'em by that "2am flash of insight"). |
Maniac (V) Inmate From: Boston, MA, USA |
posted 11-10-2003 05:15
PT - I've read, but haven't had time to respond |
Paranoid (IV) Inmate From: Milwaukee |
posted 11-10-2003 05:47
No rush; I'm still working on single-player, I'm just trying to leave things modular enough for later multi. |