Topic awaiting preservation: POV-Ray water (Page 1 of 1) |
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Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 04-08-2002 18:54
Made use of the media-photon feature that POV-Ray 3.5 beta has. Render time was around 40 hours or so. |
Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
posted 04-08-2002 19:11
The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 04-08-2002 19:38
wooooohooo! |
Maniac (V) Inmate From: Brisbane, Australia |
posted 04-08-2002 20:37
40 madda futin hours! |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 04-08-2002 23:39
dracusis, povray may be one of the coolest and most structured raytracers but it also is definitely one of the slowest too. cause it has to do VERY much mathematical calculations. its a pure native raytracer. no hardware support nothin. |
Bipolar (III) Inmate From: Adanac |
posted 04-09-2002 00:02
40 hours rendering time??? |
Lunatic (VI) Mad Scientist From: the Psychiatric Ward |
posted 04-09-2002 00:15
looks sweet... wow... thats like, *counts on fingers and toes* um... just about 1.7 days! |
Paranoid (IV) Inmate From: Yes |
posted 04-09-2002 04:45
Grumble, as far as I know NO renderers have hardware support (openGL and stuff is just used to preview it while you model) And I think povray is pretty fast as well. Fast for a raytracer that is.Pretty much all the high end apps use scanline rendering which is a lot faster than raytracing. |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 04-09-2002 08:37
Yeah, I'm not sure how the more professional programs render things like media so fast. Triangle meshes I can understand, but if you want media to be accurate, I have no idea how you could speed it up so much. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 04-09-2002 15:21
schitzo, afaik 3dsm for example makes use of the "heidi" engine that comes with the pentium 3+ processors. |
Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
posted 04-09-2002 15:30
The poster has demanded we remove all his contributions, less he takes legal action. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 04-09-2002 15:41
ok ini, you may be right. |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 04-10-2002 19:22
The surface has a normal defined by the f_ridged_mf function in "functions.inc". Look it up in the documentation; it takes a little fiddling usually to get it to be useful. |