Preserved Topic: Ozonia ad astra II, to war or not? (Page 2 of 3) |
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Bipolar (III) Inmate From: Williamsburg, VA |
posted 03-20-2003 01:45
Hey, i gots probs... is there some preliminary thing to download here? i went and logged in, pressed Play now yadayada.. it thought for a sec the gave me a cannot find page window... |
Maniac (V) Inmate From: the Asylum ghetto |
posted 03-20-2003 02:05 |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 02:07
And to add to my shitlist above: quote:
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Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 03:39
Damn I'm getting hammered over in team OZN: quote:
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Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 03:51
And someone has built an attack starbase near our area: quote:
quote:
quote:
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Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 04:05
And more: quote:
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Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:06
Woohooooooo, I got a 3-D map of one of the galaxies (well, a representation of one of them at least... I didn't want to spend all day putting in the coordinates of 1000+ sectors , I'm gonna start working on automating it before too long). |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 04:26
And another starbase has appeared: quote:
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Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:29
All righty then, fine... lmao. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 03-20-2003 04:33
Haha! Finished off a level 20 bunker with 13000 Fighters in it at sector 157933 - then stole his planet. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 04:34
LF: Set them to defend and the fighters to deny all entry. I'd move them in towards 17142 if you can. |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:34
lmao, rock on dan |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:36
All right, have another in 24938, (also #6 with 2k figs). |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 03-20-2003 04:40
Okay, I got 17563 fortified a bit and it leads directly to 19309. It's got a starbase and I've got several thousand figs in my holds so it should be alright for a bit. |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:46
Let's get a few ships (hypers) and start warping in loads of planets from other galaxies... Not because we're running out, but just so it's a lot easier to make loads of money from autoscooping, instead of having only 1 planet per 4(?) sectors... Just a thought. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 04:50
Ahhhhh yes but tell them how many fighters it took |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 04:54
OK, |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 05:01
LF: technically they aren't close as they are 'downstrem' of 17142 and we need the upstream area fortified so |
Paranoid (IV) Inmate From: AČ, MI, USA |
posted 03-20-2003 05:15
How do you find other people's starships? I only run across a few every now and then, just at random. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 05:30
Raptor: No upgrade - it is handy having a scout lancher - Emperor_ming has one and has been filling the glaaxy with scouts. You can spot anyone they pass or anyone who later passes them. usually its just down to other people spottin ships, starbases and bunkers and passing the informaion around. |
Maniac (V) Inmate From: Seoul, Korea |
posted 03-20-2003 05:35
OK, I'm getting the hang of this.... I've got full holds and a tractor device and all that good stuff, and I've been building up my forces (went from 300 something fighters to 1900 something fighters today... nothing compared to Dan's 30,000, of course...). I'll get to pushing stuff around nex time. |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 05:44
All I had time for tonight was build up stuff for OZN, and use up enogh fuel in my other ships so they are all under 2mil AM... I saw somewhere that your antimatter will only build up for 4 days because that's all you can hold... Not sure if it's true or not, but I don't care to find out by not getting a bunch... Tomorrow or Friday I'll do some serious moving around of stuff and building up forces. Until then, party on Wayne! |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 05:59
LF: Party on dude. |
Maniac (V) Inmate From: Seoul, Korea |
posted 03-20-2003 07:28
LF: I can't imagine that would be true (about the AM), since you get all of the AM even if you start the game late. I think I only dropped under 3 mil today (I'm somewhere just above 2 mil), but I get more every time I log on (or, to be precise, I get more each hour and then just discover it when I log on). |
Maniac (V) Inmate From: Seoul, Korea |
posted 03-20-2003 14:34
I finally upgraded to a liner (and got all my holds). Now I'm working on building up my fighter force. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-20-2003 15:07
Suho1004: I did kill a number of ships the other day but if they are at Minion+0 and have 0 fighters its not worth the effort - I have been tempted to just post them a notice telling them to bugger off. You can kill it if you want but it is a hollow experience. Take down something bigger - its more satisfying |
Maniac (V) Inmate From: Seoul, Korea |
posted 03-20-2003 15:11
Yeah, I think I'll just wait until I have about 10,000 fighters and then go pick on some big guys. |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 20:19
Emps: Yea, I've been thinking about how to map out our galaxy, but I still haven't been able to find any logical pattern in the sectors or links... It would look incredibly chaotic any way I've thought about trying it so far... If anyone has any suggestions (any at all), please let me know... I've thought about a huge cube, but 16000 isn't a nice cube, so possibly 32 x 25 x 20, but even then I don't think the sectors line up nicely (and if it did someway like that, you'd think they would have a type of galaxy for 'Not-Quite-Cubes'...) |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 03-20-2003 20:55
I think we (especially you LF !! - you'll know why in a second) should hold off killing anything with less than 1000 fighters. If they're part of another clan, or if they're wanted for killing some of our stuff, then I can understand, but I have no ambition to rebuild my 4 or 5 ships that mistakenly ran into Ozone1 and Ozone2 before they built any fighters, or before I put them in the faq. (and for the next couple days any member of team [FRA] better watch out for my big ships, they might be a little mad - just kidding of course, but stop killing things that don't pose a threat to you, even if they are in the galaxy, we definately need either a 1000 fighter, or maybe even 2500 fighter rule before we kill sleeping ships.) |
Paranoid (IV) Inmate From: West Texas |
posted 03-20-2003 21:57
Yea, that sounds like a good idea... I've been trying to only kill bigger ships in our galaxies (I figured if they were already that high in the standings and they were with us, they'd be on a team of ours by then), but I can see the reasons for waiting... Also, any other ships anyone makes, let's get them listed in the FAQ fairly quick, because it seems from a few of these posts no one is really safe quote: |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-21-2003 01:58
Dan: Sounds reasonable - its no fun anyway |
Paranoid (IV) Inmate From: overlooking the bay |
posted 03-21-2003 13:00
for vrml info -i love the work done by paul@-nospam-digitalspaceart.com (remove the -nospam-) |
Paranoid (IV) Inmate From: West Texas |
posted 03-21-2003 16:25
::big thumbs up to velvetrose:: |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-21-2003 16:43
Yes. I have tried but failed in the past. |
Paranoid (IV) Inmate From: AČ, MI, USA |
posted 03-22-2003 02:51
I think you need an HDlauncher. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 03-22-2003 08:38
Sector 156127 |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-22-2003 20:53
OK team FRA are grouping around 158671 and so here is my early mapping the first column show the entry points to that sector and then entries to them are in brackets (ones with bases are n bold ones with nebulas have an x, a depot is D and a planet is P |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 03-23-2003 01:39
My first character was killed before (although some of you already know): quote:
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Bipolar (III) Inmate From: Williamsburg, VA |
posted 03-23-2003 04:38
ummm this thing is being mean to me .. betr query down there |
Bipolar (III) Inmate From: Williamsburg, VA |
posted 03-23-2003 04:58
hey, i tried rpelying a bit ago, it vanished, i think... if it pops up someone tell me |
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