|  Preserved Topic: contract & anti-alias (Page 1 of 1)  | |
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| Obsessive-Compulsive (I) Inmate From:  |  posted 01-17-2001 21:34 Hi, | 
| Paranoid (IV) Mad Scientist From: EN27 |  posted 01-17-2001 21:44 Try this; with your contracted selection, save it as a channel, fill selection with white, give it a few progressive g-blurs (8-4-2 or 4-3-2) then open the levels, and play with the sliders  until you've a nice smooth edge. It'll take a coupld of tries before you get it just right, but you can do it. | 
| Obsessive-Compulsive (I) Inmate From:  |  posted 01-17-2001 22:26 I actually wanted to create a cutout in the contracted selection. I'm trying to give the type a 3d-ish 'rim'. Is there another way of doing this. Sorry, I don't know eough about photoshop to get too creative with the tools. btw thanks for the tip. It should come in handy in the future. | 
| Maniac (V) Inmate From: A little lower...  lower...  ahhhhhh, thats the spot |  posted 01-17-2001 22:33 Make a copy of your type and use Edit > Transform > Scale on the top layer. That should give you the anti-aliased edge you want... | 
| Maniac (V) Inmate From: A little lower...  lower...  ahhhhhh, thats the spot |  posted 01-17-2001 22:36 Or you could just stroke the active selection. That might work for ya. | 
| Paranoid (IV) Mad Scientist From:  |  posted 01-18-2001 01:27 You could always give the selection a really light feathering (Select > Feather). 0.2 is the minimum value for feathering so I would suggest using that. | 
| Obsessive-Compulsive (I) Inmate From:  |  posted 01-18-2001 01:29 Thanks ppl... I'll try this stuff out. |