Preserved Topic: contract & anti-alias (Page 1 of 1) |
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Obsessive-Compulsive (I) Inmate From: |
posted 01-17-2001 21:34
Hi, |
Paranoid (IV) Mad Scientist From: EN27 |
posted 01-17-2001 21:44
Try this; with your contracted selection, save it as a channel, fill selection with white, give it a few progressive g-blurs (8-4-2 or 4-3-2) then open the levels, and play with the sliders until you've a nice smooth edge. It'll take a coupld of tries before you get it just right, but you can do it. |
Obsessive-Compulsive (I) Inmate From: |
posted 01-17-2001 22:26
I actually wanted to create a cutout in the contracted selection. I'm trying to give the type a 3d-ish 'rim'. Is there another way of doing this. Sorry, I don't know eough about photoshop to get too creative with the tools. btw thanks for the tip. It should come in handy in the future. |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 01-17-2001 22:33
Make a copy of your type and use Edit > Transform > Scale on the top layer. That should give you the anti-aliased edge you want... |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 01-17-2001 22:36
Or you could just stroke the active selection. That might work for ya. |
Paranoid (IV) Mad Scientist From: |
posted 01-18-2001 01:27
You could always give the selection a really light feathering (Select > Feather). 0.2 is the minimum value for feathering so I would suggest using that. |
Obsessive-Compulsive (I) Inmate From: |
posted 01-18-2001 01:29
Thanks ppl... I'll try this stuff out. |