Preserved Topic: Need Help Creating a Bullet ;) |
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Author | Thread |
Bipolar (III) Inmate From: purgatory |
posted 05-24-2001 02:55
I was playing around in PS earlier, and I was trying to make a bullet for a gun. I was able to create the head of the bullet using Photoshop and KPT5, but I still can't figure out to make a shell that looks good. Everytime I try to create a shell, it looks like utter crap. Perhaps someone here knows a good way I can accomplish this? |
Paranoid (IV) Inmate From: The northeast portion of the 30th star |
posted 05-24-2001 03:15
I would try making the shape with the pen tool.. should be pretty easy.. then maybe some noise and motion blur for texture. For color you could either use a gradient or lighting effects w/appropriate colors to give a brassy feel. I just play till it comes to me but that's where I'd start.. |
Lunatic (VI) Mad Scientist From: the Psychiatric Ward |
posted 05-24-2001 03:31
wow... thats a shiny bullet it is! do you happen to have any extra bullets laying around that you could take pics of? if no i will be back later if i can find a 22 shell. I know there are a few in my room.... hmm...... |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 05-24-2001 03:35
Sure that's a nice looking bullet, but if you put that in a gun you'll blow your hand off. A real bullet is made of lead. Dark grey, no shiny. The casing could look like if you shined it up a bit. Well, to each his own. |
Maniac (V) Mad Scientist From: Mi, USA |
posted 05-24-2001 04:49
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Neurotic (0) Inmate Newly admitted |
posted 05-24-2001 05:17
wow... Vp... so clean.... so thourough... |
Maniac (V) Inmate From: The year 1881 |
posted 05-24-2001 06:52
Dang, put vp's bullet together with Acidbox's shine (loves that shine!) and that's one heck of a bullet! |
Bipolar (III) Inmate From: purgatory |
posted 05-24-2001 08:35
Well, I took a little of what Silence said into consideration. It didn't look like a real bullet. So, I found a 40 cal. bullet at my place and modeled my new one after it. To get my bullet, I took a little of what vogon suggested and put my own little twist on it. I didn't get the shading exactly right, but I will try to redo it again. I seem to be having some trouble with getting the shading/lighting to line up. I added some lighting fx and that seemed to help a bit, but.... anyway, I'll shut up. Here ya go....... |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 05-24-2001 17:20
Beautiful Acid. The second one is almost perfect. |
Maniac (V) Mad Scientist From: Mi, USA |
posted 05-24-2001 17:29
looks pretty good acid.. now just ditch the KPT and it will rock ~Vp~ |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 05-24-2001 17:38
Yeah, those do look pretty good. On the back of the bullet there should be a small groove instead of just the black ring. Also, there should be a small groove where the slug sits against the casing. Right now it looks like a solid junction. |
Neurotic (0) Inmate Newly admitted |
posted 05-24-2001 18:23
Vp... layin' down the law.... lol. |
Bipolar (III) Inmate From: purgatory |
posted 05-24-2001 18:37
Thanks for everyone's help. I am going to try to make a new one with no KPT, but I find it really hard to make a shiney bullet similar to mine without it. I guess I'm just not at that level yet, but I am sure that it is easily possible. I did use the airbrush a lot for the lighting f/x and that made it look pretty decent, but I supposed you could do the whole thing in airbrush if you have the patience Anyway, I was able to make one similar to what VP posted (thanks for the tips) , but I wanted someting a little more crisp and vivid. VP, maybe you know a way to accomplish this? Maybe an appenditure to your version of the bullet? Thanks again! |
Neurotic (0) Inmate Newly admitted |
posted 05-24-2001 22:22
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