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B-HOLM
Nervous Wreck (II) Inmate

From:
Insane since: Jul 2001

posted posted 09-03-2001 23:28

ok here's my first image of a gun I'm going to use as a skin for a game I'm working on.

tell me what to do different and keep in mind that it can only have 256 colours.

Thanks


[This message has been edited by B-HOLM (edited 09-03-2001).]

[This message has been edited by B-HOLM (edited 09-03-2001).]

Wakkos
Maniac (V) Mad Scientist

From: Azylum's Secret Lab
Insane since: Oct 2000

posted posted 09-03-2001 23:30

Huh?

~scratch around searching for the damm gun pic~

I don't see anything!!




.-rotate script by Mr.Max

Gix
Paranoid (IV) Inmate

From: delucia
Insane since: Jun 2001

posted posted 09-03-2001 23:59

it wouldn't me for halflive/counterstrike would it? I think its very realistic looking and will fit nicely on a low poly model

B-HOLM
Nervous Wreck (II) Inmate

From:
Insane since: Jul 2001

posted posted 09-04-2001 00:15

no sorry it's for a MOD for Unreal Tournament
go to our site
http://reaper139.tripod.com/Index/

Enjoy



[This message has been edited by warjournal (edited 09-04-2001).]

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 09-04-2001 00:18

I prefer to use a gray/neutral background for such things. Pure white or black can wreak havoc on perceived colours when 2D painting a skin. Much easier to judge colour usage and shading with a neutral background.

UT, eh? I playing with 3DS Max right now working on some outdoor stuff for UT. Just some basic things.




[This message has been edited by warjournal (edited 09-04-2001).]

WarMage
Maniac (V) Mad Scientist

From: Rochester, New York, USA
Insane since: May 2000

posted posted 09-04-2001 00:32

Work on straitening out your lines. And making everything a bunch smoother.

Then kill all the shadowing on the white sections, and use shading on the actual gun, the green areas.

This would make things look much better IMO.

The other thing I am wondering about, is what program you are using, for some reason I do not believe it to be PhotoShop... if it is I can give more advise.

If not, specify and we might be able to give more advise for that.

Gix
Paranoid (IV) Inmate

From: delucia
Insane since: Jun 2001

posted posted 09-04-2001 01:28

dam if it was a quake3 mod I would of tried my best to be a part of it... never really played unreal much, might have to barrow my friends copy

docilebob
Maniac (V) Mad Scientist

From: buttcrack of the midwest
Insane since: Oct 2000

posted posted 09-04-2001 01:44

I dunno, seems real dark and lacking in detail to me. Is that a game thing, or is it my monitor ? The shape is great, but I`m only seeing the outline and a few dim highlights on he handle and body at the top of the clip. Am I missing something ?

cyoung
Paranoid (IV) Inmate

From: The northeast portion of the 30th star
Insane since: Mar 2001

posted posted 09-04-2001 02:37

~sneers contemptuously at evryone but warmage~

Are those shotgun shells? If they are they should be brass on top, plastic on bottom.. never seen a stripper clip for a shotgun tho. But wait, there's a banana clip underneath so maybe those are supposed to be grenades? Kinda dark but I'm not sure if the ut engine provides lighting for these things or not.

I hear my flak canon calling.. look what you started.

-cyoung

edit: can't spell

[This message has been edited by cyoung (edited 09-04-2001).]

vogonpoet
Maniac (V) Mad Scientist

From: Mi, USA
Insane since: Aug 2000

posted posted 09-04-2001 02:40

put some effort into it and it could be marvellous.. it looks half hearted as it is.. ~Vp~

warjournal
Maniac (V) Mad Scientist

From:
Insane since: Aug 2000

posted posted 09-04-2001 03:13

Are we going to have to start an Asylum UT clan? Or at least get together some weekend for fragtastic mayhem? I'm all for some CTF, Multi-CTF, Jail Break, Eavy Hunter, or Team DM. Maybe even some Roger Wilco tossed in.

Edit: Okay, I couldn't help it. Just had to play with it for a bit. Check it. I didn't bother too much with extration because I was just fiddling. So don't mind the white jaggies or the ball with a hole in. All I really did was add two Layer, then some Dodge, Burn, and Smudge. And I didn't really understand a lot of the geometry because I don't have the model, so the shading on some parts will be off. Just a quick, unfinished hack. Even with the little I did, major difference from the original.




[This message has been edited by warjournal (edited 09-04-2001).]

B-HOLM
Nervous Wreck (II) Inmate

From:
Insane since: Jul 2001

posted posted 09-04-2001 15:09

BTW this is the first skin I ever made also and I'm a complete newbie, so bre over with me

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