Preserved Topic: Skin Tones ? |
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Author | Thread |
Paranoid (IV) Inmate From: Swansea, Wales, UK |
posted 08-27-2001 16:03
Has anyone got any advice on creating realistic skin textures ? i notice that wheni look a close up of a face for instance, you can see tiny bumps that light up from sweat, wondering how you realistically re-create that effect ? |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 16:06
There are several ways you could go about it. Work with noise and maybe some clouds and airbrushing. That's how I'd do it anyways. |
Bipolar (III) Inmate From: Raleigh, NC |
posted 08-27-2001 21:11
Does not really have to do with bumps and such but a hint I learned a long time ago about skin tones is to use a small amout of green in your shadows and such . In painting you might make your underpainting green and allow a bit to show through layers, for instance... |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 21:58
what in the who now? Green? |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 22:07
Sure green. Think outside the box. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 22:59
It seems to me that "thinking outside the box" in this case goes against the request for "realistic skin textures"... |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 23:13
Look in the upper left corner. That's green. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 23:16
Actually, that's a range of brown/oranges, from 180, 146, 110 to 138, 104, 68... at least, according to Photoshop. |
Bipolar (III) Inmate From: Shmoo |
posted 08-27-2001 23:16
No i don't think they mean go for the lizard-green skin color!!! |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 23:22
It's about optical illusion. Green in skintones is a given. At least according to the art professors I had. I painted with green in the upper left hand corner. It tonally appears the same as the shadows in the textures (whether it is or isn't). |
Bipolar (III) Inmate From: Shmoo |
posted 08-27-2001 23:24
Right |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 23:28
I'm confused. Why did you make it orange? |
Paranoid (IV) Inmate From: Swansea, Wales, UK |
posted 08-27-2001 23:28
FIGHT !!! FIGHT !!!! LOL, i think that HS is on the right lines here, although i can understand about the green thing and the optical illusion, but the police dont buy that when i run a red light, nevermind, i want a good skin tone, so i can experiment a little for close up shots, and detail, the hair on the skin is my next hurdle. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 23:32
Certainly, green is in there. That's because Green is the G in RGB. That means that green is in white. But you don't need to apply green directly to get the hue you want. Even in the edited image you made where you painted green over it, it's still got a greater red value than green. The upper-left most pixel is 144, 126, 90, that makes it an orange color. See, what I'm saying is he can get the right skin tone without applying colors separately. Why do an underpainting with a layer of green to adjust the hue, when you can just adjust the hue right on that layer? That's the whole point of having channels. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 23:39
Oops, I added some shadow to the tattoo image and accidentally saved over the original... well, that shouldn't mess things up too much, we still have Jeni's copy to look at to see the old version. |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 23:45
Wouldn't ya know I saved over the one I d/l from you! |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-27-2001 23:50
Actually, I just use the burn tool. |
Paranoid (IV) Mad Scientist From: 8675309 |
posted 08-27-2001 23:53
That's cool. I personally (working in print) prefer more control over my color and documents. I never use the burn tool. But that's just me. |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 08-28-2001 00:18 |
Paranoid (IV) Inmate From: Styx |
posted 08-28-2001 01:18
I've found out that you can use almost any hue when creating skin as long as the light sources make sense in direction and intensity. |
Maniac (V) Mad Scientist From: |
posted 08-28-2001 01:29
I've got a book by Boris. In the intro he discusses his approach to painting flesh tones. Extra green for some parts of the body. Has to do with how close and how strong the blood flow is beneath the skin or something. Damn good read. When it comes to painting flesh tones, I gotta listen to Boris. |
Paranoid (IV) Inmate From: Styx |
posted 08-28-2001 01:44
damnit Warjournal. You're too quick for me |
Maniac (V) Mad Scientist From: |
posted 08-28-2001 01:51
Actually, I'm not sure about the tite. My copy has been buried in a box for too long. All I can really remember is that Conan is on the back popping some chamgaigne. Well, it's got the National Lampoon's European Vacation poster that he did. Jeez, that's all I can remember. |
Bipolar (III) Inmate From: Shmoo |
posted 08-28-2001 01:51
Nimraw:Perfect sense As i said just because you use green doesn't mean people SEE green. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-28-2001 19:46
Axle, try noise, brush strokes, lighting effects, etc to get the texture you want for your skin. |
Nervous Wreck (II) Inmate From: |
posted 08-29-2001 23:15
Hmm I guess I cheated and used a texturizer for my hand... |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 08-29-2001 23:21
That's okay, I cheated too. The texture on my sig was made using a third party application, sort of. I applied an alien skin filter to a layer of grey and set the color mode to something or other over the skin layer to give it that speckled look. But I'm trying to help someone who, as far as I know, doesn't have anything besides the basic filters, so I'm attempting to advise him using those. The blind leading the blind... |