Preserved Topic: a glass horsie |
|
---|---|
Author | Thread |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 04-12-2001 21:53
Keep in mind, this is just a test scene I did to play with a new renderer. The model and scene setup are simplistic, but I thought it looked kinda cool, so I'm posting it. |
Maniac (V) Mad Scientist From: Jacks raging bile duct.... |
posted 04-12-2001 22:14
Das you always post cool glass stuff.... |
Maniac (V) Mad Scientist From: Jacks raging bile duct.... |
posted 04-12-2001 23:23
any chance you could post a tutorial on how you achieved your glass effects in MAX? |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 04-13-2001 00:37
Well, that's not technically Max glass there, since it's a plug-in material rendered in a plug-in renderer, but I can give you a good basis for Max glass: |
Bipolar (III) Inmate From: MI, USA |
posted 04-13-2001 00:47
Did you render that in Ghost? GI is very nice isn't it |
Nervous Wreck (II) Inmate From: Florida |
posted 04-13-2001 01:25
Have you ever tried "Brazil" ? Its a new render engine being developed for MAX. Its a free beta, and is pretty quick considering the level of GI it outputs. The glass render/raytracing in it aren't too shabby either, but take much longer to calculate then desired. |
Lunatic (VI) Mad Scientist From: the Psychiatric Ward |
posted 04-13-2001 02:29
that is soooo cooollll.... |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 04-13-2001 03:36
Yes, this was rendered with Brazil (previously known as Ghost). The skylight is one of the newer enhancements to the GI functionality. |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 04-13-2001 06:46
Beatiful Das. |