![]() Preserved Topic: a glass horsie (Page 1 of 1) |
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Maniac (V) Inmate From: Houston(ish) Texas |
![]() Keep in mind, this is just a test scene I did to play with a new renderer. The model and scene setup are simplistic, but I thought it looked kinda cool, so I'm posting it. |
Maniac (V) Mad Scientist From: Jacks raging bile duct.... |
![]() Das you always post cool glass stuff.... |
Maniac (V) Mad Scientist From: Jacks raging bile duct.... |
![]() any chance you could post a tutorial on how you achieved your glass effects in MAX? |
Maniac (V) Inmate From: Houston(ish) Texas |
![]() Well, that's not technically Max glass there, since it's a plug-in material rendered in a plug-in renderer, but I can give you a good basis for Max glass: |
Bipolar (III) Inmate From: MI, USA |
![]() Did you render that in Ghost? GI is very nice isn't it |
Nervous Wreck (II) Inmate From: Florida |
![]() Have you ever tried "Brazil" ? Its a new render engine being developed for MAX. Its a free beta, and is pretty quick considering the level of GI it outputs. The glass render/raytracing in it aren't too shabby either, but take much longer to calculate then desired. |
Lunatic (VI) Mad Scientist From: the Psychiatric Ward |
![]() that is soooo cooollll.... |
Maniac (V) Inmate From: Houston(ish) Texas |
![]() Yes, this was rendered with Brazil (previously known as Ghost). The skylight is one of the newer enhancements to the GI functionality. |
Maniac (V) Inmate From: soon to be "the land down under" |
![]() Beatiful Das. |