Topic: cyborg chick (Page 1 of 1) |
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Paranoid (IV) Inmate From: |
![]() just doodling at the moment, this is after roughly 5 hours of modelling. |
Paranoid (IV) Inmate From: cell 3736 |
![]() Very nice |
Paranoid (IV) Inmate From: |
![]() this one is from scratch, I will most likely re-use parts of it to kit bash other future models though. |
Paranoid (IV) Inmate From: |
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Paranoid (IV) Inmate From: |
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Paranoid (IV) Inmate From: London |
![]() I really like the colouring job on her bionic bits, the skin still looks shiny though, is that intentional? |
Maniac (V) Mad Scientist From: :morF |
![]() I could probably go searching for this, but it's late and I'm feeling lazy this evening, so... what's your modeling program of choice, flazza? I haven't done anything 3D for quite some time now, but I used to play around in 3D Studio MAX back in the day. Modeling wasn't bad, but my texturing skills sucked royally, so I'd be interested to hear how you go about texturing your models too. |
Maniac (V) Inmate From: Cell 666 |
![]() Skaarjj, I'm pretty sure he rolls with Cinema 4D. |
Maniac (V) Inmate From: raht cheah |
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Maniac (V) Mad Librarian From: Seoul, Korea |
![]() The first thing that comes to mind when I see this is: faun. Maybe it's the way the "boots" bend forward at the bottom, or the fact that the fronts of the boots look like hooves, but I just can't get it out of my head. |
Paranoid (IV) Inmate From: |
![]() Back from my one week holiday |
Paranoid (IV) Inmate From: |
![]() I haven't remodeled the head in case you are interested, all I did was add more definition with edge loops and reposition points |