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eyezaer
Lunatic (VI) Mad Scientist

From: the Psychiatric Ward
Insane since: Sep 2000

posted posted 01-15-2004 20:49

I am trying to make text with smooth round corners and edges, and I am having no luck... Just want some nice clean plastic junk with not flat surfaces or sharp edges.

workin in 3d Max.

Any links or anything?


Ducati
Paranoid (IV) Inmate

From: in your head
Insane since: Feb 2001

posted posted 01-16-2004 00:38

I assume that you applied the bevel already. Then you can add Mesh smooth modifier.

For plastic, you can use Phong shader and add about uuhmmm spectacular level at about 220 and do glossines at maybe 70 or so.

Play around with it and let us know how you come out

Dan
Paranoid (IV) Mad Scientist

From: Calgary, Alberta, Canada
Insane since: Apr 2000

posted posted 01-16-2004 05:17

You need to chop up the mesh on the text (assuming you used the text feature, and extrude). All polygons need to be 4 sided before you use meshsmooth, or else it will look terrible.

Make your text (with hard edges) -> convert to editable poly -> use the cut option to add edges so that all polygons are quads -> select all sharp edges on every letter -> chamfer twice (first time by .03, then by .01) -> meshsmooth.

eyezaer
Lunatic (VI) Mad Scientist

From: the Psychiatric Ward
Insane since: Sep 2000

posted posted 01-16-2004 06:45

ezzactly! Thank you.

that was making me mad earlier today so i finaly stopped. heh.


Boudga
Maniac (V) Mad Scientist

From: Jacks raging bile duct....
Insane since: Mar 2000

posted posted 01-16-2004 22:40

show us what you got so far...

synax
Maniac (V) Inmate

From: Cell 666
Insane since: Mar 2002

posted posted 01-16-2004 22:46

Izzy, Check this out: http://andredion.com/junk/IOR%20Values.txt

"Nothin' like a pro-stabbin' from a pro." -Weadah

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