![]() Topic awaiting preservation: need help with post editing a 3d image (Page 1 of 1) |
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Bipolar (III) Inmate From: dunno, really dunno anymore... |
![]() hi there! |
Maniac (V) Inmate From: Cell 666 |
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Bipolar (III) Inmate From: dunno, really dunno anymore... |
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Maniac (V) Mad Scientist From: Jacks raging bile duct.... |
![]() i don't see any fog in the last pic posted... |
Maniac (V) Mad Scientist From: |
![]() Z-Depth! |
Obsessive-Compulsive (I) Inmate From: |
![]() Two things might help of you go back in your 3d package: |
Bipolar (III) Inmate From: dunno, really dunno anymore... |
![]() warjournal, you're a lifesaver |
Bipolar (III) Inmate From: dunno, really dunno anymore... |
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Paranoid (IV) Inmate From: |
![]() Your scene looks amazing, very nice work! |
Paranoid (IV) Inmate From: PA, US |
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Paranoid (IV) Inmate From: France |
![]() arlechinu: Welcome. You have some great modelling and texturing skills. |
Maniac (V) Mad Scientist From: |
![]() I can see difference mainly in the shingles and bricks. More subdued or something. Makes good for a gray, rainy day. |
Bipolar (III) Inmate From: dunno, really dunno anymore... |
![]() thanx people for your kind comments and compliments on my work |
Maniac (V) Mad Scientist From: |
![]() Serial Killer over at CGTalk has written an interesting tutorial on using a z-depth render for doing post DOF in PS CS. Not exactly the same as what we've been talking about, but close enough. |