Preserved Topic: Make this eyeball more realistic? |
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Author | Thread |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 11-03-2000 23:55
Hey, I was just playing around with some tuts and made this. Can anyone give me some tips to make it look just a tad more realistic? There is just something not quite right about it... |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-04-2000 00:02
Wow.. is it an eye from the invisible man?.. heh |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-04-2000 07:57
I find if you bevel spheres it makes them look more 3d... and try a little lighting effects? |
Maniac (V) Mad Scientist From: :morF |
posted 11-04-2000 13:36
CTRL+CLICK the layer with the eye on it to get the circular selection of it, create a new layer above it. Do a radial gradient of foreground to background on that layer in the selection from the area where you want the hotspot to be to the darkest side of it(which will bge one of the edges of the circle). Make the bacground colour black and the foreground colour mid-grey. |
Maniac (V) Inmate From: under the bed |
posted 11-04-2000 18:46
I really don't see much difference skaarrj....except there's a little more grey.... |
Paranoid (IV) Inmate From: New Jersey, USA |
posted 11-04-2000 21:46
I think it needs some kind of reflection. When you look in someones eyes, there is always a reflection of other things in the room in their eyes. |
Paranoid (IV) Inmate From: I own you at Quake |
posted 11-04-2000 22:25
Some light red spots, the capriliesthings, and i think this is the kicker, make the eye look wet, ya knwo what i mean, it looks liek its made outa glass |
Bipolar (III) Inmate From: Drew , Mississippi , U.S. |
posted 11-04-2000 23:07
wheres a good place to find a tutorial on making eyeballs. i lost my bookmarks that i had and i didn't see it on any other sites any help will be apprecaited |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 11-04-2000 23:16
http://www.marblemad.com/mmvalley2/ has the best eye tutorial I've seen. |
Paranoid (IV) Mad Scientist From: |
posted 11-05-2000 03:03
Here's what I came up with. |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-05-2000 03:10
eeeeekkkkkkkkkkkkkkkk.. now thats a little to real! LOL.. way cool mbridge! .. bring on the eyeballs! LOL |
Maniac (V) Inmate From: under the bed |
posted 11-05-2000 18:19
Damn! just a broken link for me mbridge...wanted to see yours. ah well. |
Lunatic (VI) Mad Scientist From: the Psychiatric Ward |
posted 11-06-2000 05:48
oh man oh man oh man..... i think i need a new sig now... Mb... that is really neato, the only prob is that the white part of the eye is rather small compaired to the lense, much like HumanS's.... it would be neat if ya could see the red stuff more. |
Maniac (V) Mad Scientist From: :morF |
posted 11-06-2000 11:27
The only problem for me with that tute is that it is in French or something. |
Maniac (V) Inmate From: under the bed |
posted 11-06-2000 13:35
Who's blasting anyone skaarjj??? |
Paranoid (IV) Inmate From: TriCites TN/VA |
posted 11-06-2000 19:43
mbridge - the subtle reflection of the windows is amazing. Truly amazing. |
Paranoid (IV) Mad Scientist From: |
posted 11-06-2000 20:50
Thank you. The image has around 60 layers, most of them detailing the muscles in the iris. I can do a small write up if you're interested. |
Obsessive-Compulsive (I) Inmate From: |
posted 11-06-2000 21:04
yes, yes, yes!!!! we ARE interested!.. at least I am.. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 11-06-2000 21:22
Doing eyes are fun. |
Paranoid (IV) Mad Scientist From: |
posted 11-07-2000 00:28
Ok, for the iris, I just made a circular selection, took the airbrush with a small size and opacity, selected random blue colors, then made curvy lines outward from the center. I made a black circle in the middle and blurred it's edges very slightly (the pupil). Then I made a white oval for the outside part. I selected the transparency of the iris, cntrl-shift-i, then fill with black, cntrl-shift-i again, then blur even so slightly, cntrl-shift-i, delete. Repeat this process again for the outer part of the eyeball. Then....more highlights and shadows on the white part. I think I ran a lighting effects, duplicated the layer and set one to multiply (35-50%) and one to color dodge (15%). I can't quite remember, but I know I had several other highlight and shadow layers. Experiment! Then I added some light red wavy lines set to 10% opacity on the white part. The highlights are just white ovals, slightly blurred, set to color dodge. |
Maniac (V) Mad Scientist From: TipToToe |
posted 11-07-2000 15:56
More than 60 layers! That's what I like to hear hehe. Totally wicked work Mbridge. Top shelf man. |
Maniac (V) Mad Scientist From: :morF |
posted 11-08-2000 06:01
DL: I was making a small joke there towards your name. I didn't seriously mean that you were blasting me for doing a bad job. Guess I should have put that slimie in there. |
Maniac (V) Inmate From: under the bed |
posted 11-08-2000 13:48
ahhhhhhhhhhhh.....okay, I get it <img border=0 align=absmiddle src="http://www.ozones.com/forum/wink.gif"> |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 11-12-2000 04:32
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Maniac (V) Mad Scientist From: buttcrack of the midwest |
posted 11-16-2000 01:56
How`s this KRETS ? Is this what you were looking for ? DL-44 suggested more contrast, and a little more continuity in the iris which can be done if it`s close.. |
Maniac (V) Mad Scientist From: :morF |
posted 11-16-2000 14:09
That iris there is way to small, unless you have a rare (and real) condition where your iris is really small and so you can see the whole thing in the eye socket, not just the middle. |
Paranoid (IV) Inmate From: Utah, USA |
posted 11-17-2000 00:02 |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-17-2000 00:08 |
Paranoid (IV) Inmate From: Utah, USA |
posted 11-17-2000 00:11 |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-17-2000 00:19
well what I do.. probably more long winded than other folks around here.. lol.. is create my sig over a background colour of 40,4,4 (rgb values).... then I will merge all layers leaving just the background layer and the merged one. Then I load the upper layer (CTRL Click on the layer icon) and then go to my channels palette and create a new alpha channel using the selection I just created. Next (if needed) I will do a bit of touch up using levels/curves, sometimes a tad of gaussian blur. |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 11-17-2000 00:22 |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-17-2000 00:28 |
Paranoid (IV) Inmate From: Utah, USA |
posted 11-17-2000 00:45 |
Maniac (V) Inmate From: A little lower... lower... ahhhhhh, thats the spot |
posted 11-17-2000 00:49
Vogon gave the RGB code for the color. I gave you the HTML equivalent. Basically it is a color that is halfway between the light and dark colors of the forum. |
Maniac (V) Mad Scientist From: Mi, USA |
posted 11-17-2000 00:52
Krets is specifying the same colour as I did , except as a hexidecimal code.... |
Paranoid (IV) Inmate From: Utah, USA |
posted 11-17-2000 01:09 |